diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:01:15 +0300 |
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committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:41:14 +0300 |
commit | 1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch) | |
tree | 68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/nodes/COM_MapUVNode.cc | |
parent | a2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff) |
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
Diffstat (limited to 'source/blender/compositor/nodes/COM_MapUVNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_MapUVNode.cc | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/compositor/nodes/COM_MapUVNode.cc b/source/blender/compositor/nodes/COM_MapUVNode.cc index ddda1e2db1d..9c794165e0b 100644 --- a/source/blender/compositor/nodes/COM_MapUVNode.cc +++ b/source/blender/compositor/nodes/COM_MapUVNode.cc @@ -21,24 +21,24 @@ namespace blender::compositor { -MapUVNode::MapUVNode(bNode *editorNode) : Node(editorNode) +MapUVNode::MapUVNode(bNode *editor_node) : Node(editor_node) { /* pass */ } -void MapUVNode::convertToOperations(NodeConverter &converter, - const CompositorContext & /*context*/) const +void MapUVNode::convert_to_operations(NodeConverter &converter, + const CompositorContext & /*context*/) const { - bNode *node = this->getbNode(); + bNode *node = this->get_bnode(); MapUVOperation *operation = new MapUVOperation(); - operation->setAlpha((float)node->custom1); + operation->set_alpha((float)node->custom1); operation->set_canvas_input_index(1); - converter.addOperation(operation); + converter.add_operation(operation); - converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0)); - converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1)); - converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket()); + converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0)); + converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1)); + converter.map_output_socket(get_output_socket(0), operation->get_output_socket()); } } // namespace blender::compositor |