diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-03-08 15:41:52 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-03-08 15:41:52 +0300 |
commit | 1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch) | |
tree | 310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/nodes/COM_NormalNode.cpp | |
parent | b9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff) |
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/nodes/COM_NormalNode.cpp')
-rw-r--r-- | source/blender/compositor/nodes/COM_NormalNode.cpp | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/source/blender/compositor/nodes/COM_NormalNode.cpp b/source/blender/compositor/nodes/COM_NormalNode.cpp deleted file mode 100644 index 1f48a26fd75..00000000000 --- a/source/blender/compositor/nodes/COM_NormalNode.cpp +++ /dev/null @@ -1,56 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Copyright 2011, Blender Foundation. - */ - -#include "COM_NormalNode.h" -#include "BKE_node.h" -#include "COM_DotproductOperation.h" -#include "COM_ExecutionSystem.h" -#include "COM_SetVectorOperation.h" - -NormalNode::NormalNode(bNode *editorNode) : Node(editorNode) -{ - /* pass */ -} - -void NormalNode::convertToOperations(NodeConverter &converter, - const CompositorContext & /*context*/) const -{ - NodeInput *inputSocket = this->getInputSocket(0); - NodeOutput *outputSocket = this->getOutputSocket(0); - NodeOutput *outputSocketDotproduct = this->getOutputSocket(1); - - SetVectorOperation *operationSet = new SetVectorOperation(); - float normal[3]; - outputSocket->getEditorValueVector(normal); - /* animation can break normalization, this restores it */ - normalize_v3(normal); - operationSet->setX(normal[0]); - operationSet->setY(normal[1]); - operationSet->setZ(normal[2]); - operationSet->setW(0.0f); - converter.addOperation(operationSet); - - converter.mapOutputSocket(outputSocket, operationSet->getOutputSocket(0)); - - DotproductOperation *operation = new DotproductOperation(); - converter.addOperation(operation); - - converter.mapInputSocket(inputSocket, operation->getInputSocket(0)); - converter.addLink(operationSet->getOutputSocket(0), operation->getInputSocket(1)); - converter.mapOutputSocket(outputSocketDotproduct, operation->getOutputSocket(0)); -} |