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authorNathan Rozendaal <super_jo_nathan>2022-01-12 14:16:41 +0300
committerJeroen Bakker <jeroen@blender.org>2022-01-12 14:29:44 +0300
commitb2ccd8546c7249a5ce279210d45ddbb5e90cd10d (patch)
tree58c98093c9094fbd5038fb8dfd28398e5ee23484 /source/blender/compositor/nodes/COM_SceneTimeNode.h
parenta2c1c368af48644fa8995ecbe7138cc0d7900c30 (diff)
Compositor: Add Scene Time Node, Rename Time node
Fixes issue T94603 It adds a new compositor node called Scene Time which is already present as a geo node, having the same basic nodes available in all node trees is a nice thing to have. Renames "Time" node to "Time Curve", this is done to avoid confusion between the Time node and the Scene Time node. Reviewed By: jbakker Maniphest Tasks: T94603 Differential Revision: https://developer.blender.org/D13762
Diffstat (limited to 'source/blender/compositor/nodes/COM_SceneTimeNode.h')
-rw-r--r--source/blender/compositor/nodes/COM_SceneTimeNode.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_SceneTimeNode.h b/source/blender/compositor/nodes/COM_SceneTimeNode.h
new file mode 100644
index 00000000000..62c502d26d2
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_SceneTimeNode.h
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2022, Blender Foundation.
+ */
+
+#pragma once
+
+#include "COM_Node.h"
+
+namespace blender::compositor {
+
+/**
+ * \brief SceneTimeNode
+ * \ingroup Node
+ */
+class SceneTimeNode : public Node {
+ public:
+ SceneTimeNode(bNode *editor_node);
+ void convert_to_operations(NodeConverter &converter,
+ const CompositorContext &context) const override;
+};
+
+} // namespace blender::compositor