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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/nodes/COM_TextureNode.cpp
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/nodes/COM_TextureNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_TextureNode.cpp47
1 files changed, 24 insertions, 23 deletions
diff --git a/source/blender/compositor/nodes/COM_TextureNode.cpp b/source/blender/compositor/nodes/COM_TextureNode.cpp
index adf1333e226..3381b5098d7 100644
--- a/source/blender/compositor/nodes/COM_TextureNode.cpp
+++ b/source/blender/compositor/nodes/COM_TextureNode.cpp
@@ -22,34 +22,35 @@
TextureNode::TextureNode(bNode *editorNode) : Node(editorNode)
{
- /* pass */
+ /* pass */
}
-void TextureNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
+void TextureNode::convertToOperations(NodeConverter &converter,
+ const CompositorContext &context) const
{
- bNode *editorNode = this->getbNode();
- Tex *texture = (Tex *)editorNode->id;
- TextureOperation *operation = new TextureOperation();
- const ColorManagedDisplaySettings *displaySettings = context.getDisplaySettings();
- bool sceneColorManage = !STREQ(displaySettings->display_device, "None");
- operation->setTexture(texture);
- operation->setRenderData(context.getRenderData());
- operation->setSceneColorManage(sceneColorManage);
- converter.addOperation(operation);
+ bNode *editorNode = this->getbNode();
+ Tex *texture = (Tex *)editorNode->id;
+ TextureOperation *operation = new TextureOperation();
+ const ColorManagedDisplaySettings *displaySettings = context.getDisplaySettings();
+ bool sceneColorManage = !STREQ(displaySettings->display_device, "None");
+ operation->setTexture(texture);
+ operation->setRenderData(context.getRenderData());
+ operation->setSceneColorManage(sceneColorManage);
+ converter.addOperation(operation);
- converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
- converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
- converter.mapOutputSocket(getOutputSocket(1), operation->getOutputSocket());
+ converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
+ converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
+ converter.mapOutputSocket(getOutputSocket(1), operation->getOutputSocket());
- converter.addPreview(operation->getOutputSocket());
+ converter.addPreview(operation->getOutputSocket());
- TextureAlphaOperation *alphaOperation = new TextureAlphaOperation();
- alphaOperation->setTexture(texture);
- alphaOperation->setRenderData(context.getRenderData());
- alphaOperation->setSceneColorManage(sceneColorManage);
- converter.addOperation(alphaOperation);
+ TextureAlphaOperation *alphaOperation = new TextureAlphaOperation();
+ alphaOperation->setTexture(texture);
+ alphaOperation->setRenderData(context.getRenderData());
+ alphaOperation->setSceneColorManage(sceneColorManage);
+ converter.addOperation(alphaOperation);
- converter.mapInputSocket(getInputSocket(0), alphaOperation->getInputSocket(0));
- converter.mapInputSocket(getInputSocket(1), alphaOperation->getInputSocket(1));
- converter.mapOutputSocket(getOutputSocket(0), alphaOperation->getOutputSocket());
+ converter.mapInputSocket(getInputSocket(0), alphaOperation->getInputSocket(0));
+ converter.mapInputSocket(getInputSocket(1), alphaOperation->getInputSocket(1));
+ converter.mapOutputSocket(getOutputSocket(0), alphaOperation->getOutputSocket());
}