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authorCampbell Barton <ideasman42@gmail.com>2012-06-16 19:32:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-16 19:32:18 +0400
commit4dacad06a94dae1165427a6664c67591415e9594 (patch)
tree6247c00cdc138cd686f3a984d2966b653d8ca201 /source/blender/compositor/operations/COM_BokehBlurOperation.cpp
parent392b3a78e2c3744a043c3f04bcc0f82df73ef40c (diff)
code cleanup: spelling 'multiplyer' --> 'multiplier'
Diffstat (limited to 'source/blender/compositor/operations/COM_BokehBlurOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index dca087bb587..a8f97c6906e 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -79,7 +79,7 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *
inputBoundingBoxReader->read(tempBoundingBox, x, y, COM_PS_NEAREST, inputBuffers);
if (tempBoundingBox[0] > 0.0f) {
- float overallmultiplyer[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ float multiplier_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
@@ -109,14 +109,14 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *
float v = this->bokehMidY - (ny - y) * m;
inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
madd_v4_v4v4(tempColor, bokeh, &buffer[bufferindex]);
- add_v4_v4(overallmultiplyer, bokeh);
+ add_v4_v4(multiplier_accum, bokeh);
bufferindex += offsetadd;
}
}
- color[0] = tempColor[0] * (1.0f / overallmultiplyer[0]);
- color[1] = tempColor[1] * (1.0f / overallmultiplyer[1]);
- color[2] = tempColor[2] * (1.0f / overallmultiplyer[2]);
- color[3] = tempColor[3] * (1.0f / overallmultiplyer[3]);
+ color[0] = tempColor[0] * (1.0f / multiplier_accum[0]);
+ color[1] = tempColor[1] * (1.0f / multiplier_accum[1]);
+ color[2] = tempColor[2] * (1.0f / multiplier_accum[2]);
+ color[3] = tempColor[3] * (1.0f / multiplier_accum[3]);
}
else {
inputProgram->read(color, x, y, COM_PS_NEAREST, inputBuffers);