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authorCampbell Barton <ideasman42@gmail.com>2012-06-15 22:42:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-15 22:42:03 +0400
commit570cc70772d78703053956ce57b20c6c4ed74c95 (patch)
treeb4c5db0392384251f1b1ccefc17c959d3e742977 /source/blender/compositor/operations/COM_BrightnessOperation.cpp
parent8fd2267e56d3d0b6bb860800eb8059bcbfa0b501 (diff)
style cleanup: compositor operations
Diffstat (limited to 'source/blender/compositor/operations/COM_BrightnessOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
index a4396a43cf7..95862a1fd83 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
@@ -22,7 +22,7 @@
#include "COM_BrightnessOperation.h"
-BrightnessOperation::BrightnessOperation(): NodeOperation()
+BrightnessOperation::BrightnessOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_VALUE);
@@ -52,10 +52,10 @@ void BrightnessOperation::executePixel(float *color, float x, float y, PixelSamp
float delta = contrast / 200.0f;
a = 1.0f - delta * 2.0f;
/*
- * The algorithm is by Werner D. Streidt
- * (http://visca.com/ffactory/archives/5-99/msg00021.html)
- * Extracted of OpenCV demhist.c
- */
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
if (contrast > 0) {
a = 1.0f / a;
b = a * (brightness - delta);
@@ -65,9 +65,9 @@ void BrightnessOperation::executePixel(float *color, float x, float y, PixelSamp
b = a * (brightness + delta);
}
- color[0] = a*inputValue[0]+b;
- color[1] = a*inputValue[1]+b;
- color[2] = a*inputValue[2]+b;
+ color[0] = a * inputValue[0] + b;
+ color[1] = a * inputValue[1] + b;
+ color[2] = a * inputValue[2] + b;
color[3] = inputValue[3];
}