diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-12-07 15:52:12 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-26 17:20:13 +0300 |
commit | ac58a7fa190de82ee8265cfe9f1b7a7323b86982 (patch) | |
tree | c5f7ab63e5fcbec65426742e46540bfc161974b6 /source/blender/compositor/operations/COM_ChangeHSVOperation.h | |
parent | 18cf3e1a38a3cf50a182ef8ae764ccd3b37216aa (diff) |
Compositor: Make HSV node inputs a real sockets
This is much more flexible solution which will allow doing some
more procedural features.
Reviewers: brecht, dfelinto, mont29
Reviewed By: mont29
Subscribers: Severin
Differential Revision: https://developer.blender.org/D2403
Diffstat (limited to 'source/blender/compositor/operations/COM_ChangeHSVOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ChangeHSVOperation.h | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.h b/source/blender/compositor/operations/COM_ChangeHSVOperation.h index 76025e86b7a..800c09c05ff 100644 --- a/source/blender/compositor/operations/COM_ChangeHSVOperation.h +++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.h @@ -32,10 +32,9 @@ class ChangeHSVOperation : public NodeOperation { private: SocketReader *m_inputOperation; - - float m_hue; - float m_saturation; - float m_value; + SocketReader *m_hueOperation; + SocketReader *m_saturationOperation; + SocketReader *m_valueOperation; public: /** @@ -51,9 +50,5 @@ public: */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); - void setHue(float hue) { this->m_hue = hue; } - void setSaturation(float saturation) { this->m_saturation = saturation; } - void setValue(float value) { this->m_value = value; } - }; #endif |