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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_ChannelMatteOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.cpp152
1 files changed, 75 insertions, 77 deletions
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
index 1e3808a80cc..cbd46ea71f8 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
@@ -21,102 +21,100 @@
ChannelMatteOperation::ChannelMatteOperation() : NodeOperation()
{
- addInputSocket(COM_DT_COLOR);
- addOutputSocket(COM_DT_VALUE);
+ addInputSocket(COM_DT_COLOR);
+ addOutputSocket(COM_DT_VALUE);
- this->m_inputImageProgram = NULL;
+ this->m_inputImageProgram = NULL;
}
void ChannelMatteOperation::initExecution()
{
- this->m_inputImageProgram = this->getInputSocketReader(0);
+ this->m_inputImageProgram = this->getInputSocketReader(0);
- this->m_limit_range = this->m_limit_max - this->m_limit_min;
+ this->m_limit_range = this->m_limit_max - this->m_limit_min;
- switch (this->m_limit_method) {
- /* SINGLE */
- case 0:
- {
- /* 123 / RGB / HSV / YUV / YCC */
- const int matte_channel = this->m_matte_channel - 1;
- const int limit_channel = this->m_limit_channel - 1;
- this->m_ids[0] = matte_channel;
- this->m_ids[1] = limit_channel;
- this->m_ids[2] = limit_channel;
- break;
- }
- /* MAX */
- case 1:
- {
- switch (this->m_matte_channel) {
- case 1:
- {
- this->m_ids[0] = 0;
- this->m_ids[1] = 1;
- this->m_ids[2] = 2;
- break;
- }
- case 2:
- {
- this->m_ids[0] = 1;
- this->m_ids[1] = 0;
- this->m_ids[2] = 2;
- break;
- }
- case 3:
- {
- this->m_ids[0] = 2;
- this->m_ids[1] = 0;
- this->m_ids[2] = 1;
- break;
- }
- default:
- break;
- }
- break;
- }
- default:
- break;
- }
+ switch (this->m_limit_method) {
+ /* SINGLE */
+ case 0: {
+ /* 123 / RGB / HSV / YUV / YCC */
+ const int matte_channel = this->m_matte_channel - 1;
+ const int limit_channel = this->m_limit_channel - 1;
+ this->m_ids[0] = matte_channel;
+ this->m_ids[1] = limit_channel;
+ this->m_ids[2] = limit_channel;
+ break;
+ }
+ /* MAX */
+ case 1: {
+ switch (this->m_matte_channel) {
+ case 1: {
+ this->m_ids[0] = 0;
+ this->m_ids[1] = 1;
+ this->m_ids[2] = 2;
+ break;
+ }
+ case 2: {
+ this->m_ids[0] = 1;
+ this->m_ids[1] = 0;
+ this->m_ids[2] = 2;
+ break;
+ }
+ case 3: {
+ this->m_ids[0] = 2;
+ this->m_ids[1] = 0;
+ this->m_ids[2] = 1;
+ break;
+ }
+ default:
+ break;
+ }
+ break;
+ }
+ default:
+ break;
+ }
}
void ChannelMatteOperation::deinitExecution()
{
- this->m_inputImageProgram = NULL;
+ this->m_inputImageProgram = NULL;
}
-void ChannelMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
+void ChannelMatteOperation::executePixelSampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
{
- float inColor[4];
- float alpha;
+ float inColor[4];
+ float alpha;
- const float limit_max = this->m_limit_max;
- const float limit_min = this->m_limit_min;
- const float limit_range = this->m_limit_range;
+ const float limit_max = this->m_limit_max;
+ const float limit_min = this->m_limit_min;
+ const float limit_range = this->m_limit_range;
- this->m_inputImageProgram->readSampled(inColor, x, y, sampler);
+ this->m_inputImageProgram->readSampled(inColor, x, y, sampler);
- /* matte operation */
- alpha = inColor[this->m_ids[0]] - max(inColor[this->m_ids[1]], inColor[this->m_ids[2]]);
+ /* matte operation */
+ alpha = inColor[this->m_ids[0]] - max(inColor[this->m_ids[1]], inColor[this->m_ids[2]]);
- /* flip because 0.0 is transparent, not 1.0 */
- alpha = 1.0f - alpha;
+ /* flip because 0.0 is transparent, not 1.0 */
+ alpha = 1.0f - alpha;
- /* test range */
- if (alpha > limit_max) {
- alpha = inColor[3]; /*whatever it was prior */
- }
- else if (alpha < limit_min) {
- alpha = 0.0f;
- }
- else { /*blend */
- alpha = (alpha - limit_min) / limit_range;
- }
+ /* test range */
+ if (alpha > limit_max) {
+ alpha = inColor[3]; /*whatever it was prior */
+ }
+ else if (alpha < limit_min) {
+ alpha = 0.0f;
+ }
+ else { /*blend */
+ alpha = (alpha - limit_min) / limit_range;
+ }
- /* store matte(alpha) value in [0] to go with
- * COM_SetAlphaOperation and the Value output
- */
+ /* store matte(alpha) value in [0] to go with
+ * COM_SetAlphaOperation and the Value output
+ */
- /* don't make something that was more transparent less transparent */
- output[0] = min(alpha, inColor[3]);
+ /* don't make something that was more transparent less transparent */
+ output[0] = min(alpha, inColor[3]);
}