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authorJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
commit1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch)
tree310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
parentb9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff)
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/operations/COM_ChromaMatteOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cpp109
1 files changed, 0 insertions, 109 deletions
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
deleted file mode 100644
index 52de0198a00..00000000000
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2011, Blender Foundation.
- */
-
-#include "COM_ChromaMatteOperation.h"
-#include "BLI_math.h"
-
-ChromaMatteOperation::ChromaMatteOperation()
-{
- addInputSocket(COM_DT_COLOR);
- addInputSocket(COM_DT_COLOR);
- addOutputSocket(COM_DT_VALUE);
-
- this->m_inputImageProgram = nullptr;
- this->m_inputKeyProgram = nullptr;
-}
-
-void ChromaMatteOperation::initExecution()
-{
- this->m_inputImageProgram = this->getInputSocketReader(0);
- this->m_inputKeyProgram = this->getInputSocketReader(1);
-}
-
-void ChromaMatteOperation::deinitExecution()
-{
- this->m_inputImageProgram = nullptr;
- this->m_inputKeyProgram = nullptr;
-}
-
-void ChromaMatteOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inKey[4];
- float inImage[4];
-
- const float acceptance = this->m_settings->t1; /* in radians */
- const float cutoff = this->m_settings->t2; /* in radians */
- const float gain = this->m_settings->fstrength;
-
- float x_angle, z_angle, alpha;
- float theta, beta;
- float kfg;
-
- this->m_inputKeyProgram->readSampled(inKey, x, y, sampler);
- this->m_inputImageProgram->readSampled(inImage, x, y, sampler);
-
- /* Store matte(alpha) value in [0] to go with
- * #COM_SetAlphaMultiplyOperation and the Value output. */
-
- /* Algorithm from book "Video Demystified", does not include the spill reduction part. */
- /* Find theta, the angle that the color space should be rotated based on key. */
-
- /* rescale to -1.0..1.0 */
- // inImage[0] = (inImage[0] * 2.0f) - 1.0f; // UNUSED
- inImage[1] = (inImage[1] * 2.0f) - 1.0f;
- inImage[2] = (inImage[2] * 2.0f) - 1.0f;
-
- // inKey[0] = (inKey[0] * 2.0f) - 1.0f; // UNUSED
- inKey[1] = (inKey[1] * 2.0f) - 1.0f;
- inKey[2] = (inKey[2] * 2.0f) - 1.0f;
-
- theta = atan2(inKey[2], inKey[1]);
-
- /*rotate the cb and cr into x/z space */
- x_angle = inImage[1] * cosf(theta) + inImage[2] * sinf(theta);
- z_angle = inImage[2] * cosf(theta) - inImage[1] * sinf(theta);
-
- /*if within the acceptance angle */
- /* if kfg is <0 then the pixel is outside of the key color */
- kfg = x_angle - (fabsf(z_angle) / tanf(acceptance / 2.0f));
-
- if (kfg > 0.0f) { /* found a pixel that is within key color */
- alpha = 1.0f - (kfg / gain);
-
- beta = atan2(z_angle, x_angle);
-
- /* if beta is within the cutoff angle */
- if (fabsf(beta) < (cutoff / 2.0f)) {
- alpha = 0.0f;
- }
-
- /* don't make something that was more transparent less transparent */
- if (alpha < inImage[3]) {
- output[0] = alpha;
- }
- else {
- output[0] = inImage[3];
- }
- }
- else { /*pixel is outside key color */
- output[0] = inImage[3]; /* make pixel just as transparent as it was before */
- }
-}