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authorCampbell Barton <ideasman42@gmail.com>2012-06-15 22:42:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-15 22:42:03 +0400
commit570cc70772d78703053956ce57b20c6c4ed74c95 (patch)
treeb4c5db0392384251f1b1ccefc17c959d3e742977 /source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
parent8fd2267e56d3d0b6bb860800eb8059bcbfa0b501 (diff)
style cleanup: compositor operations
Diffstat (limited to 'source/blender/compositor/operations/COM_ChromaMatteOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
index e082ffed2b6..0ce1a585598 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
@@ -22,7 +22,7 @@
#include "COM_ChromaMatteOperation.h"
#include "BLI_math.h"
-ChromaMatteOperation::ChromaMatteOperation(): NodeOperation()
+ChromaMatteOperation::ChromaMatteOperation() : NodeOperation()
{
addInputSocket(COM_DT_COLOR);
addInputSocket(COM_DT_COLOR);
@@ -66,36 +66,36 @@ void ChromaMatteOperation::executePixel(float *outputValue, float x, float y, Pi
/* Algorithm from book "Video Demistified," does not include the spill reduction part */
/* find theta, the angle that the color space should be rotated based on key*/
- theta=atan2(inKey[2], inKey[1]);
+ theta = atan2(inKey[2], inKey[1]);
/*rotate the cb and cr into x/z space */
- x_angle=inImage[1]*cosf(theta)+inImage[2]*sinf(theta);
- z_angle=inImage[2]*cosf(theta)-inImage[1]*sinf(theta);
+ x_angle = inImage[1] * cosf(theta) + inImage[2] * sinf(theta);
+ z_angle = inImage[2] * cosf(theta) - inImage[1] * sinf(theta);
/*if within the acceptance angle */
/* if kfg is <0 then the pixel is outside of the key color */
- kfg = x_angle-(fabsf(z_angle)/tanf(acceptance/2.f));
+ kfg = x_angle - (fabsf(z_angle) / tanf(acceptance / 2.f));
- if (kfg>0.f) { /* found a pixel that is within key color */
- alpha=(1.f-kfg)*(gain);
+ if (kfg > 0.f) { /* found a pixel that is within key color */
+ alpha = (1.f - kfg) * (gain);
- beta=atan2(z_angle,x_angle);
+ beta = atan2(z_angle, x_angle);
/* if beta is within the cutoff angle */
- if (fabsf(beta) < (cutoff/2.f)) {
- alpha=0.f;
+ if (fabsf(beta) < (cutoff / 2.f)) {
+ alpha = 0.f;
}
/* don't make something that was more transparent less transparent */
- if (alpha<inImage[3]) {
- outputValue[0]=alpha;
+ if (alpha < inImage[3]) {
+ outputValue[0] = alpha;
}
else {
- outputValue[0]=inImage[3];
+ outputValue[0] = inImage[3];
}
}
else { /*pixel is outside key color */
- outputValue[0]=inImage[3]; /* make pixel just as transparent as it was before */
+ outputValue[0] = inImage[3]; /* make pixel just as transparent as it was before */
}
}