diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 03:31:47 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 03:31:47 +0400 |
commit | bde7e6c96b9e180b293ee6e49ab813a30fac0635 (patch) | |
tree | cf9f09aa0b3bb0528553546674269f0e5e96bd93 /source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h | |
parent | 906b9e0584b93094b1c45514fbf6fd8c62e6d015 (diff) |
stule cleanup: node headers
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h | 51 |
1 files changed, 19 insertions, 32 deletions
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h index fb973e75c15..9e7db59d99d 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h +++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h @@ -24,18 +24,17 @@ #define _COM_ColorBalanceASCCDLOperation_h #include "COM_NodeOperation.h" - /** - * this program converts an input colour to an output value. - * it assumes we are in sRGB colour space. - */ + * this program converts an input colour to an output value. + * it assumes we are in sRGB colour space. + */ class ColorBalanceASCCDLOperation : public NodeOperation { protected: /** - * Prefetched reference to the inputProgram - */ - SocketReader * inputValueOperation; - SocketReader * inputColorOperation; + * Prefetched reference to the inputProgram + */ + SocketReader *inputValueOperation; + SocketReader *inputColorOperation; float gain[3]; float lift[3]; @@ -43,39 +42,27 @@ protected: public: /** - * Default constructor - */ + * Default constructor + */ ColorBalanceASCCDLOperation(); /** - * the inner loop of this program - */ - void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); + * the inner loop of this program + */ + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer * inputBuffers[]); /** - * Initialize the execution - */ + * Initialize the execution + */ void initExecution(); /** - * Deinitialize the execution - */ + * Deinitialize the execution + */ void deinitExecution(); - void setGain(float gain[3]) { - this->gain[0] = gain[0]; - this->gain[1] = gain[1]; - this->gain[2] = gain[2]; - } - void setLift(float lift[3]) { - this->lift[0] = lift[0]; - this->lift[1] = lift[1]; - this->lift[2] = lift[2]; - } - void setGamma(float gamma[3]) { - this->gamma[0] = gamma[0]; - this->gamma[1] = gamma[1]; - this->gamma[2] = gamma[2]; - } + void setGain(float gain[3]) { copy_v3_v3(this->gain, gain); } + void setLift(float lift[3]) { copy_v3_v3(this->lift, lift); } + void setGamma(float gamma[3]) { copy_v3_v3(this->gamma, gamma); } }; #endif |