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authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:01:15 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commit1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch)
tree68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/operations/COM_ColorMatteOperation.cc
parenta2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff)
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and use a single code style.
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorMatteOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.cc49
1 files changed, 25 insertions, 24 deletions
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cc b/source/blender/compositor/operations/COM_ColorMatteOperation.cc
index c693e7d06e1..c4bf1bdf1cf 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cc
@@ -22,34 +22,34 @@ namespace blender::compositor {
ColorMatteOperation::ColorMatteOperation()
{
- addInputSocket(DataType::Color);
- addInputSocket(DataType::Color);
- addOutputSocket(DataType::Value);
+ add_input_socket(DataType::Color);
+ add_input_socket(DataType::Color);
+ add_output_socket(DataType::Value);
- inputImageProgram_ = nullptr;
- inputKeyProgram_ = nullptr;
+ input_image_program_ = nullptr;
+ input_key_program_ = nullptr;
flags.can_be_constant = true;
}
-void ColorMatteOperation::initExecution()
+void ColorMatteOperation::init_execution()
{
- inputImageProgram_ = this->getInputSocketReader(0);
- inputKeyProgram_ = this->getInputSocketReader(1);
+ input_image_program_ = this->get_input_socket_reader(0);
+ input_key_program_ = this->get_input_socket_reader(1);
}
-void ColorMatteOperation::deinitExecution()
+void ColorMatteOperation::deinit_execution()
{
- inputImageProgram_ = nullptr;
- inputKeyProgram_ = nullptr;
+ input_image_program_ = nullptr;
+ input_key_program_ = nullptr;
}
-void ColorMatteOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
+void ColorMatteOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
{
- float inColor[4];
- float inKey[4];
+ float in_color[4];
+ float in_key[4];
const float hue = settings_->t1;
const float sat = settings_->t2;
@@ -57,8 +57,8 @@ void ColorMatteOperation::executePixelSampled(float output[4],
float h_wrap;
- inputImageProgram_->readSampled(inColor, x, y, sampler);
- inputKeyProgram_->readSampled(inKey, x, y, sampler);
+ input_image_program_->read_sampled(in_color, x, y, sampler);
+ input_key_program_->read_sampled(in_key, x, y, sampler);
/* Store matte(alpha) value in [0] to go with
* COM_SetAlphaMultiplyOperation and the Value output.
@@ -67,18 +67,19 @@ void ColorMatteOperation::executePixelSampled(float output[4],
if (
/* Do hue last because it needs to wrap, and does some more checks. */
- /* sat */ (fabsf(inColor[1] - inKey[1]) < sat) &&
- /* val */ (fabsf(inColor[2] - inKey[2]) < val) &&
+ /* sat */ (fabsf(in_color[1] - in_key[1]) < sat) &&
+ /* val */ (fabsf(in_color[2] - in_key[2]) < val) &&
/* multiply by 2 because it wraps on both sides of the hue,
* otherwise 0.5 would key all hue's */
- /* hue */ ((h_wrap = 2.0f * fabsf(inColor[0] - inKey[0])) < hue || (2.0f - h_wrap) < hue)) {
+ /* hue */
+ ((h_wrap = 2.0f * fabsf(in_color[0] - in_key[0])) < hue || (2.0f - h_wrap) < hue)) {
output[0] = 0.0f; /* make transparent */
}
- else { /* Pixel is outside key color. */
- output[0] = inColor[3]; /* Make pixel just as transparent as it was before. */
+ else { /* Pixel is outside key color. */
+ output[0] = in_color[3]; /* Make pixel just as transparent as it was before. */
}
}