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authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:01:15 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commit1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch)
tree68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/operations/COM_ColorSpillOperation.cc
parenta2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff)
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and use a single code style.
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorSpillOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.cc54
1 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cc b/source/blender/compositor/operations/COM_ColorSpillOperation.cc
index 45197bf2b1d..39be05ece38 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cc
@@ -23,22 +23,22 @@ namespace blender::compositor {
ColorSpillOperation::ColorSpillOperation()
{
- addInputSocket(DataType::Color);
- addInputSocket(DataType::Value);
- addOutputSocket(DataType::Color);
+ add_input_socket(DataType::Color);
+ add_input_socket(DataType::Value);
+ add_output_socket(DataType::Color);
- inputImageReader_ = nullptr;
- inputFacReader_ = nullptr;
- spillChannel_ = 1; /* GREEN */
- spillMethod_ = 0;
+ input_image_reader_ = nullptr;
+ input_fac_reader_ = nullptr;
+ spill_channel_ = 1; /* GREEN */
+ spill_method_ = 0;
flags.can_be_constant = true;
}
-void ColorSpillOperation::initExecution()
+void ColorSpillOperation::init_execution()
{
- inputImageReader_ = this->getInputSocketReader(0);
- inputFacReader_ = this->getInputSocketReader(1);
- if (spillChannel_ == 0) {
+ input_image_reader_ = this->get_input_socket_reader(0);
+ input_fac_reader_ = this->get_input_socket_reader(1);
+ if (spill_channel_ == 0) {
rmut_ = -1.0f;
gmut_ = 1.0f;
bmut_ = 1.0f;
@@ -50,7 +50,7 @@ void ColorSpillOperation::initExecution()
settings_->uspillb = 0.0f;
}
}
- else if (spillChannel_ == 1) {
+ else if (spill_channel_ == 1) {
rmut_ = 1.0f;
gmut_ = -1.0f;
bmut_ = 1.0f;
@@ -77,30 +77,30 @@ void ColorSpillOperation::initExecution()
}
}
-void ColorSpillOperation::deinitExecution()
+void ColorSpillOperation::deinit_execution()
{
- inputImageReader_ = nullptr;
- inputFacReader_ = nullptr;
+ input_image_reader_ = nullptr;
+ input_fac_reader_ = nullptr;
}
-void ColorSpillOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
+void ColorSpillOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
{
float fac[4];
float input[4];
- inputFacReader_->readSampled(fac, x, y, sampler);
- inputImageReader_->readSampled(input, x, y, sampler);
+ input_fac_reader_->read_sampled(fac, x, y, sampler);
+ input_image_reader_->read_sampled(input, x, y, sampler);
float rfac = MIN2(1.0f, fac[0]);
float map;
- switch (spillMethod_) {
+ switch (spill_method_) {
case 0: /* simple */
- map = rfac * (input[spillChannel_] - (settings_->limscale * input[settings_->limchan]));
+ map = rfac * (input[spill_channel_] - (settings_->limscale * input[settings_->limchan]));
break;
default: /* average */
- map = rfac * (input[spillChannel_] -
+ map = rfac * (input[spill_channel_] -
(settings_->limscale * AVG(input[channel2_], input[channel3_])));
break;
}
@@ -125,12 +125,12 @@ void ColorSpillOperation::update_memory_buffer_partial(MemoryBuffer *output,
const float factor = MIN2(1.0f, *it.in(1));
float map;
- switch (spillMethod_) {
+ switch (spill_method_) {
case 0: /* simple */
- map = factor * (color[spillChannel_] - (settings_->limscale * color[settings_->limchan]));
+ map = factor * (color[spill_channel_] - (settings_->limscale * color[settings_->limchan]));
break;
default: /* average */
- map = factor * (color[spillChannel_] -
+ map = factor * (color[spill_channel_] -
(settings_->limscale * AVG(color[channel2_], color[channel3_])));
break;
}