diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-10 18:07:24 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-10 18:07:24 +0400 |
commit | 94a3945cf9de0913b75f83b26e2e62b3bc1b0c07 (patch) | |
tree | 89aeabd20d883137b69815d9580f3bc108531a7e /source/blender/compositor/operations/COM_ColorSpillOperation.cpp | |
parent | e8772477894a6fd8c09488b488fdcc1af432da1b (diff) |
code cleanup: compositor - define size for executePixel function output float array
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorSpillOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorSpillOperation.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp index 2c0bfc10bb0..152b10709fb 100644 --- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp @@ -84,7 +84,7 @@ void ColorSpillOperation::deinitExecution() this->m_inputFacReader = NULL; } -void ColorSpillOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler) +void ColorSpillOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) { float fac[4]; float input[4]; @@ -93,13 +93,13 @@ void ColorSpillOperation::executePixel(float *outputValue, float x, float y, Pix float rfac = min(1.0f, fac[0]); float map = calculateMapValue(rfac, input); if (map > 0.0f) { - outputValue[0] = input[0] + this->m_rmut * (this->m_settings->uspillr * map); - outputValue[1] = input[1] + this->m_gmut * (this->m_settings->uspillg * map); - outputValue[2] = input[2] + this->m_bmut * (this->m_settings->uspillb * map); - outputValue[3] = input[3]; + output[0] = input[0] + this->m_rmut * (this->m_settings->uspillr * map); + output[1] = input[1] + this->m_gmut * (this->m_settings->uspillg * map); + output[2] = input[2] + this->m_bmut * (this->m_settings->uspillb * map); + output[3] = input[3]; } else { - copy_v4_v4(outputValue, input); + copy_v4_v4(output, input); } } float ColorSpillOperation::calculateMapValue(float fac, float *input) |