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authorCampbell Barton <ideasman42@gmail.com>2012-08-10 18:07:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-10 18:07:24 +0400
commit94a3945cf9de0913b75f83b26e2e62b3bc1b0c07 (patch)
tree89aeabd20d883137b69815d9580f3bc108531a7e /source/blender/compositor/operations/COM_ColorSpillOperation.cpp
parente8772477894a6fd8c09488b488fdcc1af432da1b (diff)
code cleanup: compositor - define size for executePixel function output float array
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorSpillOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
index 2c0bfc10bb0..152b10709fb 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
@@ -84,7 +84,7 @@ void ColorSpillOperation::deinitExecution()
this->m_inputFacReader = NULL;
}
-void ColorSpillOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler)
+void ColorSpillOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
float fac[4];
float input[4];
@@ -93,13 +93,13 @@ void ColorSpillOperation::executePixel(float *outputValue, float x, float y, Pix
float rfac = min(1.0f, fac[0]);
float map = calculateMapValue(rfac, input);
if (map > 0.0f) {
- outputValue[0] = input[0] + this->m_rmut * (this->m_settings->uspillr * map);
- outputValue[1] = input[1] + this->m_gmut * (this->m_settings->uspillg * map);
- outputValue[2] = input[2] + this->m_bmut * (this->m_settings->uspillb * map);
- outputValue[3] = input[3];
+ output[0] = input[0] + this->m_rmut * (this->m_settings->uspillr * map);
+ output[1] = input[1] + this->m_gmut * (this->m_settings->uspillg * map);
+ output[2] = input[2] + this->m_bmut * (this->m_settings->uspillb * map);
+ output[3] = input[3];
}
else {
- copy_v4_v4(outputValue, input);
+ copy_v4_v4(output, input);
}
}
float ColorSpillOperation::calculateMapValue(float fac, float *input)