diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-03-05 16:54:32 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-03-05 18:56:14 +0300 |
commit | ba5961b4cda402389c7c3092a1bd092d9fd98bb2 (patch) | |
tree | 15555e3498e828e55230bb2d7ae4b1225596506a /source/blender/compositor/operations/COM_ColorSpillOperation.cpp | |
parent | 3d3a5bb89240ef160d2a63da85eae937eb578e53 (diff) |
Cleanup: use MIN2/MAX2 in compositor.
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorSpillOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorSpillOperation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp index 050792d8dab..8139d71c637 100644 --- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp @@ -90,7 +90,7 @@ void ColorSpillOperation::executePixelSampled(float output[4], float input[4]; this->m_inputFacReader->readSampled(fac, x, y, sampler); this->m_inputImageReader->readSampled(input, x, y, sampler); - float rfac = min(1.0f, fac[0]); + float rfac = MIN2(1.0f, fac[0]); float map; switch (this->m_spillMethod) { |