diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:01:04 +0300 |
---|---|---|
committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:41:14 +0300 |
commit | a2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (patch) | |
tree | d409678b16280311ed228929a45c9470f67a6dcd /source/blender/compositor/operations/COM_ColorSpillOperation.h | |
parent | ea79efef70da14100b591b50dcada819808f20b6 (diff) |
Cleanup: replace members `m_` prefix by `_` suffix in Compositor
To convert old code to the current convention and
use a single code style.
Diffstat (limited to 'source/blender/compositor/operations/COM_ColorSpillOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ColorSpillOperation.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.h b/source/blender/compositor/operations/COM_ColorSpillOperation.h index 453eb8e88d9..aab74e68f41 100644 --- a/source/blender/compositor/operations/COM_ColorSpillOperation.h +++ b/source/blender/compositor/operations/COM_ColorSpillOperation.h @@ -28,14 +28,14 @@ namespace blender::compositor { */ class ColorSpillOperation : public MultiThreadedOperation { protected: - NodeColorspill *m_settings; - SocketReader *m_inputImageReader; - SocketReader *m_inputFacReader; - int m_spillChannel; - int m_spillMethod; - int m_channel2; - int m_channel3; - float m_rmut, m_gmut, m_bmut; + NodeColorspill *settings_; + SocketReader *inputImageReader_; + SocketReader *inputFacReader_; + int spillChannel_; + int spillMethod_; + int channel2_; + int channel3_; + float rmut_, gmut_, bmut_; public: /** @@ -53,15 +53,15 @@ class ColorSpillOperation : public MultiThreadedOperation { void setSettings(NodeColorspill *nodeColorSpill) { - m_settings = nodeColorSpill; + settings_ = nodeColorSpill; } void setSpillChannel(int channel) { - m_spillChannel = channel; + spillChannel_ = channel; } void setSpillMethod(int method) { - m_spillMethod = method; + spillMethod_ = method; } float calculateMapValue(float fac, float *input); |