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authorSergey Sharybin <sergey.vfx@gmail.com>2013-02-10 17:14:51 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-02-10 17:14:51 +0400
commit9a6c5d8b3ef2e2ddd444d79c384bea0eeffca71f (patch)
tree40f1cdd7932e541e987f1d23001ac5db05ebc6e2 /source/blender/compositor/operations/COM_CompositorOperation.cpp
parent75cbb07507fa39a1c65296321839cdfd245cc8d6 (diff)
We've reconsidered previous patch in IRC.
It's more useful to completely ignore alpha for display of straight colors. Supporting straight pipeline is possible, but not a topic for bcon4.
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index 7cb3a614022..43f491ad2d9 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -49,7 +49,7 @@ CompositorOperation::CompositorOperation() : NodeOperation()
this->m_alphaInput = NULL;
this->m_depthInput = NULL;
- this->m_straightAlpha = false;
+ this->m_ignoreAlpha = false;
this->m_sceneName[0] = '\0';
}
@@ -140,12 +140,14 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2 && (!breaked); x++) {
this->m_imageInput->read(color, x, y, COM_PS_NEAREST);
- if (this->m_alphaInput != NULL) {
- this->m_alphaInput->read(&(color[3]), x, y, COM_PS_NEAREST);
+ if (this->m_ignoreAlpha) {
+ color[3] = 1.0f;
+ }
+ else {
+ if (this->m_alphaInput != NULL) {
+ this->m_alphaInput->read(&(color[3]), x, y, COM_PS_NEAREST);
+ }
}
-
- if (this->m_straightAlpha)
- straight_to_premul_v4(color);
copy_v4_v4(buffer + offset4, color);