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authorManuel Castilla <manzanillawork@gmail.com>2021-07-23 18:45:55 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-07-23 18:45:55 +0300
commit9062b71d4fc037adf65b56d6e58de833cc0be1c8 (patch)
tree53e455d76f124fcb0630a4acc4d4a648d104a66a /source/blender/compositor/operations/COM_CompositorOperation.h
parent88d72a8f5c93c73338e762cd7cb65e89c16e3b25 (diff)
Compositor: Full frame Composite node
Adds full frame implementation to this node operation. No functional changes.
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h
index 65988c86cc5..66367ec8bae 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.h
+++ b/source/blender/compositor/operations/COM_CompositorOperation.h
@@ -20,7 +20,7 @@
#include "BLI_rect.h"
#include "BLI_string.h"
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedOperation.h"
struct Scene;
@@ -29,7 +29,7 @@ namespace blender::compositor {
/**
* \brief Compositor output operation
*/
-class CompositorOperation : public NodeOperation {
+class CompositorOperation : public MultiThreadedOperation {
private:
const struct Scene *m_scene;
/**
@@ -125,6 +125,10 @@ class CompositorOperation : public NodeOperation {
{
this->m_active = active;
}
+
+ void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor