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authorJeroen Bakker <j.bakker@atmind.nl>2012-07-11 14:45:56 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-07-11 14:45:56 +0400
commitc25240ad547e579381b8ae4cdb7b7b961d0af2cb (patch)
tree408cdbff6919db8a8a06658633351e164e3b5ee2 /source/blender/compositor/operations/COM_CompositorOperation.h
parent74625c8d54cf19f4eac4a007cc2a8b3b56f621b2 (diff)
Compositor read buffers work directly on the memory buffer.
This way we can remove the memoryBuffers parameter in the executePixels, and (de)initializeTileData methods
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h
index 2719d376339..23d34abbfff 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.h
+++ b/source/blender/compositor/operations/COM_CompositorOperation.h
@@ -52,7 +52,7 @@ private:
SocketReader *m_alphaInput;
public:
CompositorOperation();
- void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
+ void executeRegion(rcti *rect, unsigned int tileNumber);
void setRenderData(const RenderData *rd) { this->m_rd = rd; }
bool isOutputOperation(bool rendering) const { return true; }
void initExecution();