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authorBastien Montagne <montagne29@wanadoo.fr>2015-06-29 17:41:00 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-06-29 18:18:11 +0300
commitd140e70c496122915eb5c05aba83153e2e0d7998 (patch)
tree1e589247d69da64aa7b0e7802319237ec050b5d6 /source/blender/compositor/operations/COM_CompositorOperation.h
parent147bd16ed1bb3415b30408b0eab110d0854eadd2 (diff)
parent295d0c52a26730edc6d4ed1276e4051cce006be5 (diff)
Merge branch 'master' into temp-ghash-experimentstemp-ghash-experiments
Note that 'store hash' feature was removed for now - to complex to maintain (conflicts) and relatively easy to re-add if we ever really want this one day. Conflicts: source/blender/blenlib/BLI_ghash.h source/blender/blenlib/intern/BLI_ghash.c source/blender/blenlib/intern/hash_mm2a.c source/blender/bmesh/tools/bmesh_region_match.c tests/gtests/blenlib/BLI_ghash_performance_test.cc tests/gtests/blenlib/BLI_ghash_test.cc tests/gtests/blenlib/CMakeLists.txt
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h
index 771c32ffd12..e81ba520695 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.h
+++ b/source/blender/compositor/operations/COM_CompositorOperation.h
@@ -75,13 +75,19 @@ private:
* @brief operation is active for calculating final compo result
*/
bool m_active;
+
+ /**
+ * @brief View name, used for multiview
+ */
+ const char *m_viewName;
public:
CompositorOperation();
const bool isActiveCompositorOutput() const { return this->m_active; }
void executeRegion(rcti *rect, unsigned int tileNumber);
void setSceneName(const char *sceneName) { BLI_strncpy(this->m_sceneName, sceneName, sizeof(this->m_sceneName)); }
+ void setViewName(const char *viewName) { this->m_viewName = viewName; }
void setRenderData(const RenderData *rd) { this->m_rd = rd; }
- bool isOutputOperation(bool rendering) const { return this->isActiveCompositorOutput(); }
+ bool isOutputOperation(bool /*rendering*/) const { return this->isActiveCompositorOutput(); }
void initExecution();
void deinitExecution();
const CompositorPriority getRenderPriority() const { return COM_PRIORITY_MEDIUM; }