diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-09-05 07:56:29 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-09-05 07:56:29 +0300 |
commit | 44d4a61ed03ac6fc51485ea5621f45098817bcee (patch) | |
tree | 030d868d29fc85e3dc0e3040bb831f8239cbf0ea /source/blender/compositor/operations/COM_CompositorOperation.h | |
parent | 1be265afc00057651ee03ccd5137d4a350641787 (diff) |
Cleanup: replace doxy @ with backslash
The rest of Blender uses backslashes.
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_CompositorOperation.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h index 19ed3180ace..2645c69579d 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.h +++ b/source/blender/compositor/operations/COM_CompositorOperation.h @@ -29,58 +29,58 @@ struct Scene; /** - * @brief Compositor output operation + * \brief Compositor output operation */ class CompositorOperation : public NodeOperation { private: const struct Scene *m_scene; /** - * @brief Scene name, used for getting the render output, includes 'SC' prefix. + * \brief Scene name, used for getting the render output, includes 'SC' prefix. */ char m_sceneName[MAX_ID_NAME]; /** - * @brief local reference to the scene + * \brief local reference to the scene */ const RenderData *m_rd; /** - * @brief reference to the output float buffer + * \brief reference to the output float buffer */ float *m_outputBuffer; /** - * @brief reference to the output depth float buffer + * \brief reference to the output depth float buffer */ float *m_depthBuffer; /** - * @brief local reference to the input image operation + * \brief local reference to the input image operation */ SocketReader *m_imageInput; /** - * @brief local reference to the input alpha operation + * \brief local reference to the input alpha operation */ SocketReader *m_alphaInput; /** - * @brief local reference to the depth operation + * \brief local reference to the depth operation */ SocketReader *m_depthInput; /** - * @brief Ignore any alpha input + * \brief Ignore any alpha input */ bool m_useAlphaInput; /** - * @brief operation is active for calculating final compo result + * \brief operation is active for calculating final compo result */ bool m_active; /** - * @brief View name, used for multiview + * \brief View name, used for multiview */ const char *m_viewName; public: |