diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-13 23:07:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-13 23:07:09 +0400 |
commit | 6dcacd62a52c813a7869ffa7b7e0ddd2ef5237ed (patch) | |
tree | fb9c8ffe97ee2af4951435b9e5723d1cdaf4b1bb /source/blender/compositor/operations/COM_CompositorOperation.h | |
parent | 4940482e5940a6f06e8473f1b647390608e952fc (diff) |
style cleanup
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_CompositorOperation.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h index 36099b3eb91..0129c953946 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.h +++ b/source/blender/compositor/operations/COM_CompositorOperation.h @@ -15,8 +15,8 @@ * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * Contributor: - * Jeroen Bakker + * Contributor: + * Jeroen Bakker * Monique Dewanchand */ @@ -27,37 +27,37 @@ #include "BLI_rect.h" /** - * @brief Compositor output operation - */ + * @brief Compositor output operation + */ class CompositorOperation : public NodeOperation { private: /** - * @brief local reference to the scene - */ + * @brief local reference to the scene + */ const Scene *scene; - + /** - * @brief reference to the output float buffer - */ + * @brief reference to the output float buffer + */ float *outputBuffer; - + /** - * @brief local reference to the input image operation - */ + * @brief local reference to the input image operation + */ SocketReader *imageInput; /** - * @brief local reference to the input alpha operation - */ + * @brief local reference to the input alpha operation + */ SocketReader *alphaInput; public: CompositorOperation(); - void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers); - void setScene(const Scene *scene) {this->scene = scene;} - bool isOutputOperation(bool rendering) const {return true;} + void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers); + void setScene(const Scene *scene) { this->scene = scene; } + bool isOutputOperation(bool rendering) const { return true; } void initExecution(); void deinitExecution(); - const CompositorPriority getRenderPriority() const {return COM_PRIORITY_MEDIUM;} + const CompositorPriority getRenderPriority() const { return COM_PRIORITY_MEDIUM; } void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]); }; #endif |