Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-06-14 03:31:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-14 03:31:47 +0400
commitbde7e6c96b9e180b293ee6e49ab813a30fac0635 (patch)
treecf9f09aa0b3bb0528553546674269f0e5e96bd93 /source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
parent906b9e0584b93094b1c45514fbf6fd8c62e6d015 (diff)
stule cleanup: node headers
Diffstat (limited to 'source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
index c199ea87fe3..c6da6bc94a9 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
@@ -26,15 +26,15 @@
#include "DNA_object_types.h"
/**
- * this program converts an input colour to an output value.
- * it assumes we are in sRGB colour space.
- */
+ * this program converts an input colour to an output value.
+ * it assumes we are in sRGB colour space.
+ */
class ConvertDepthToRadiusOperation : public NodeOperation {
private:
/**
- * Cached reference to the inputProgram
- */
- SocketReader * inputOperation;
+ * Cached reference to the inputProgram
+ */
+ SocketReader *inputOperation;
float fStop;
float aspect;
float maxRadius;
@@ -45,28 +45,28 @@ private:
Object *cameraObject;
public:
/**
- * Default constructor
- */
+ * Default constructor
+ */
ConvertDepthToRadiusOperation();
/**
- * the inner loop of this program
- */
- void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+ * the inner loop of this program
+ */
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer * inputBuffers[]);
/**
- * Initialize the execution
- */
+ * Initialize the execution
+ */
void initExecution();
/**
- * Deinitialize the execution
- */
+ * Deinitialize the execution
+ */
void deinitExecution();
- void setfStop(float fStop) {this->fStop = fStop;}
- void setMaxRadius(float maxRadius) {this->maxRadius = maxRadius;}
- void setCameraObject(Object *camera) {this->cameraObject = camera;}
+ void setfStop(float fStop) { this->fStop = fStop; }
+ void setMaxRadius(float maxRadius) { this->maxRadius = maxRadius; }
+ void setCameraObject(Object *camera) { this->cameraObject = camera; }
float determineFocalDistance();
};
#endif