diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-09-04 16:23:28 +0300 |
---|---|---|
committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-09-04 18:05:58 +0300 |
commit | 9d7cb5c4a1158266d2f8caa1fc19be2a00fdf101 (patch) | |
tree | 594efdc892cd171767fb6f207bfd540adf2cbc3b /source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h | |
parent | 9290b41381fdf02d1431b216de6477f93b2897cb (diff) |
Compositor: Full frame filter nodes
Adds full frame implementation to Anti-Aliasing, Defocus, Denoise,
Despeckle, Dilate/Erode, Directional Blur, Filter, Inpaint and
Vector Blur nodes. The other nodes in "Filter" sub-menu are
submitted separately.
Part of T88150.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D12219
Diffstat (limited to 'source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h index 1f4e856b128..3d163843d06 100644 --- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h +++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h @@ -19,7 +19,7 @@ #pragma once #include "COM_FastGaussianBlurOperation.h" -#include "COM_NodeOperation.h" +#include "COM_MultiThreadedOperation.h" #include "DNA_object_types.h" namespace blender::compositor { @@ -28,7 +28,7 @@ namespace blender::compositor { * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ -class ConvertDepthToRadiusOperation : public NodeOperation { +class ConvertDepthToRadiusOperation : public MultiThreadedOperation { private: /** * Cached reference to the inputProgram @@ -83,6 +83,10 @@ class ConvertDepthToRadiusOperation : public NodeOperation { { this->m_blurPostOperation = operation; } + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; } // namespace blender::compositor |