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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h84
1 files changed, 48 insertions, 36 deletions
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
index 2611c082a05..f375d6efb8f 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
@@ -26,47 +26,59 @@
* it assumes we are in sRGB color space.
*/
class ConvertDepthToRadiusOperation : public NodeOperation {
-private:
- /**
- * Cached reference to the inputProgram
- */
- SocketReader *m_inputOperation;
- float m_fStop;
- float m_aspect;
- float m_maxRadius;
- float m_inverseFocalDistance;
- float m_aperture;
- float m_cam_lens;
- float m_dof_sp;
- Object *m_cameraObject;
+ private:
+ /**
+ * Cached reference to the inputProgram
+ */
+ SocketReader *m_inputOperation;
+ float m_fStop;
+ float m_aspect;
+ float m_maxRadius;
+ float m_inverseFocalDistance;
+ float m_aperture;
+ float m_cam_lens;
+ float m_dof_sp;
+ Object *m_cameraObject;
- FastGaussianBlurValueOperation *m_blurPostOperation;
-public:
- /**
- * Default constructor
- */
- ConvertDepthToRadiusOperation();
+ FastGaussianBlurValueOperation *m_blurPostOperation;
- /**
- * the inner loop of this program
- */
- void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+ public:
+ /**
+ * Default constructor
+ */
+ ConvertDepthToRadiusOperation();
- /**
- * Initialize the execution
- */
- void initExecution();
+ /**
+ * the inner loop of this program
+ */
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
- /**
- * Deinitialize the execution
- */
- void deinitExecution();
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
- void setfStop(float fStop) { this->m_fStop = fStop; }
- void setMaxRadius(float maxRadius) { this->m_maxRadius = maxRadius; }
- void setCameraObject(Object *camera) { this->m_cameraObject = camera; }
- float determineFocalDistance();
- void setPostBlur(FastGaussianBlurValueOperation *operation) { this->m_blurPostOperation = operation; }
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+ void setfStop(float fStop)
+ {
+ this->m_fStop = fStop;
+ }
+ void setMaxRadius(float maxRadius)
+ {
+ this->m_maxRadius = maxRadius;
+ }
+ void setCameraObject(Object *camera)
+ {
+ this->m_cameraObject = camera;
+ }
+ float determineFocalDistance();
+ void setPostBlur(FastGaussianBlurValueOperation *operation)
+ {
+ this->m_blurPostOperation = operation;
+ }
};
#endif