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authorJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
commit1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch)
tree310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/operations/COM_ConvertOperation.cpp
parentb9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff)
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/operations/COM_ConvertOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ConvertOperation.cpp480
1 files changed, 0 insertions, 480 deletions
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.cpp b/source/blender/compositor/operations/COM_ConvertOperation.cpp
deleted file mode 100644
index cccfd407752..00000000000
--- a/source/blender/compositor/operations/COM_ConvertOperation.cpp
+++ /dev/null
@@ -1,480 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2011, Blender Foundation.
- */
-
-#include "COM_ConvertOperation.h"
-
-#include "IMB_colormanagement.h"
-
-ConvertBaseOperation::ConvertBaseOperation()
-{
- this->m_inputOperation = nullptr;
-}
-
-void ConvertBaseOperation::initExecution()
-{
- this->m_inputOperation = this->getInputSocketReader(0);
-}
-
-void ConvertBaseOperation::deinitExecution()
-{
- this->m_inputOperation = nullptr;
-}
-
-/* ******** Value to Color ******** */
-
-ConvertValueToColorOperation::ConvertValueToColorOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_VALUE);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertValueToColorOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float value;
- this->m_inputOperation->readSampled(&value, x, y, sampler);
- output[0] = output[1] = output[2] = value;
- output[3] = 1.0f;
-}
-
-/* ******** Color to Value ******** */
-
-ConvertColorToValueOperation::ConvertColorToValueOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_VALUE);
-}
-
-void ConvertColorToValueOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- output[0] = (inputColor[0] + inputColor[1] + inputColor[2]) / 3.0f;
-}
-
-/* ******** Color to BW ******** */
-
-ConvertColorToBWOperation::ConvertColorToBWOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_VALUE);
-}
-
-void ConvertColorToBWOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- output[0] = IMB_colormanagement_get_luminance(inputColor);
-}
-
-/* ******** Color to Vector ******** */
-
-ConvertColorToVectorOperation::ConvertColorToVectorOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_VECTOR);
-}
-
-void ConvertColorToVectorOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float color[4];
- this->m_inputOperation->readSampled(color, x, y, sampler);
- copy_v3_v3(output, color);
-}
-
-/* ******** Value to Vector ******** */
-
-ConvertValueToVectorOperation::ConvertValueToVectorOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_VALUE);
- this->addOutputSocket(COM_DT_VECTOR);
-}
-
-void ConvertValueToVectorOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float value;
- this->m_inputOperation->readSampled(&value, x, y, sampler);
- output[0] = output[1] = output[2] = value;
-}
-
-/* ******** Vector to Color ******** */
-
-ConvertVectorToColorOperation::ConvertVectorToColorOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_VECTOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertVectorToColorOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- this->m_inputOperation->readSampled(output, x, y, sampler);
- output[3] = 1.0f;
-}
-
-/* ******** Vector to Value ******** */
-
-ConvertVectorToValueOperation::ConvertVectorToValueOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_VECTOR);
- this->addOutputSocket(COM_DT_VALUE);
-}
-
-void ConvertVectorToValueOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float input[4];
- this->m_inputOperation->readSampled(input, x, y, sampler);
- output[0] = (input[0] + input[1] + input[2]) / 3.0f;
-}
-
-/* ******** RGB to YCC ******** */
-
-ConvertRGBToYCCOperation::ConvertRGBToYCCOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertRGBToYCCOperation::setMode(int mode)
-{
- switch (mode) {
- case 0:
- this->m_mode = BLI_YCC_ITU_BT601;
- break;
- case 2:
- this->m_mode = BLI_YCC_JFIF_0_255;
- break;
- case 1:
- default:
- this->m_mode = BLI_YCC_ITU_BT709;
- break;
- }
-}
-
-void ConvertRGBToYCCOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- float color[3];
-
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- rgb_to_ycc(
- inputColor[0], inputColor[1], inputColor[2], &color[0], &color[1], &color[2], this->m_mode);
-
- /* divided by 255 to normalize for viewing in */
- /* R,G,B --> Y,Cb,Cr */
- mul_v3_v3fl(output, color, 1.0f / 255.0f);
- output[3] = inputColor[3];
-}
-
-/* ******** YCC to RGB ******** */
-
-ConvertYCCToRGBOperation::ConvertYCCToRGBOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertYCCToRGBOperation::setMode(int mode)
-{
- switch (mode) {
- case 0:
- this->m_mode = BLI_YCC_ITU_BT601;
- break;
- case 2:
- this->m_mode = BLI_YCC_JFIF_0_255;
- break;
- case 1:
- default:
- this->m_mode = BLI_YCC_ITU_BT709;
- break;
- }
-}
-
-void ConvertYCCToRGBOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
-
- /* need to un-normalize the data */
- /* R,G,B --> Y,Cb,Cr */
- mul_v3_fl(inputColor, 255.0f);
-
- ycc_to_rgb(inputColor[0],
- inputColor[1],
- inputColor[2],
- &output[0],
- &output[1],
- &output[2],
- this->m_mode);
- output[3] = inputColor[3];
-}
-
-/* ******** RGB to YUV ******** */
-
-ConvertRGBToYUVOperation::ConvertRGBToYUVOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertRGBToYUVOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- rgb_to_yuv(inputColor[0],
- inputColor[1],
- inputColor[2],
- &output[0],
- &output[1],
- &output[2],
- BLI_YUV_ITU_BT709);
- output[3] = inputColor[3];
-}
-
-/* ******** YUV to RGB ******** */
-
-ConvertYUVToRGBOperation::ConvertYUVToRGBOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertYUVToRGBOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- yuv_to_rgb(inputColor[0],
- inputColor[1],
- inputColor[2],
- &output[0],
- &output[1],
- &output[2],
- BLI_YUV_ITU_BT709);
- output[3] = inputColor[3];
-}
-
-/* ******** RGB to HSV ******** */
-
-ConvertRGBToHSVOperation::ConvertRGBToHSVOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertRGBToHSVOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- rgb_to_hsv_v(inputColor, output);
- output[3] = inputColor[3];
-}
-
-/* ******** HSV to RGB ******** */
-
-ConvertHSVToRGBOperation::ConvertHSVToRGBOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertHSVToRGBOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputColor[4];
- this->m_inputOperation->readSampled(inputColor, x, y, sampler);
- hsv_to_rgb_v(inputColor, output);
- output[0] = max_ff(output[0], 0.0f);
- output[1] = max_ff(output[1], 0.0f);
- output[2] = max_ff(output[2], 0.0f);
- output[3] = inputColor[3];
-}
-
-/* ******** Premul to Straight ******** */
-
-ConvertPremulToStraightOperation::ConvertPremulToStraightOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertPremulToStraightOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputValue[4];
- float alpha;
-
- this->m_inputOperation->readSampled(inputValue, x, y, sampler);
- alpha = inputValue[3];
-
- if (fabsf(alpha) < 1e-5f) {
- zero_v3(output);
- }
- else {
- mul_v3_v3fl(output, inputValue, 1.0f / alpha);
- }
-
- /* never touches the alpha */
- output[3] = alpha;
-}
-
-/* ******** Straight to Premul ******** */
-
-ConvertStraightToPremulOperation::ConvertStraightToPremulOperation() : ConvertBaseOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_COLOR);
-}
-
-void ConvertStraightToPremulOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float inputValue[4];
- float alpha;
-
- this->m_inputOperation->readSampled(inputValue, x, y, sampler);
- alpha = inputValue[3];
-
- mul_v3_v3fl(output, inputValue, alpha);
-
- /* never touches the alpha */
- output[3] = alpha;
-}
-
-/* ******** Separate Channels ******** */
-
-SeparateChannelOperation::SeparateChannelOperation()
-{
- this->addInputSocket(COM_DT_COLOR);
- this->addOutputSocket(COM_DT_VALUE);
- this->m_inputOperation = nullptr;
-}
-void SeparateChannelOperation::initExecution()
-{
- this->m_inputOperation = this->getInputSocketReader(0);
-}
-
-void SeparateChannelOperation::deinitExecution()
-{
- this->m_inputOperation = nullptr;
-}
-
-void SeparateChannelOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float input[4];
- this->m_inputOperation->readSampled(input, x, y, sampler);
- output[0] = input[this->m_channel];
-}
-
-/* ******** Combine Channels ******** */
-
-CombineChannelsOperation::CombineChannelsOperation()
-{
- this->addInputSocket(COM_DT_VALUE);
- this->addInputSocket(COM_DT_VALUE);
- this->addInputSocket(COM_DT_VALUE);
- this->addInputSocket(COM_DT_VALUE);
- this->addOutputSocket(COM_DT_COLOR);
- this->setResolutionInputSocketIndex(0);
- this->m_inputChannel1Operation = nullptr;
- this->m_inputChannel2Operation = nullptr;
- this->m_inputChannel3Operation = nullptr;
- this->m_inputChannel4Operation = nullptr;
-}
-
-void CombineChannelsOperation::initExecution()
-{
- this->m_inputChannel1Operation = this->getInputSocketReader(0);
- this->m_inputChannel2Operation = this->getInputSocketReader(1);
- this->m_inputChannel3Operation = this->getInputSocketReader(2);
- this->m_inputChannel4Operation = this->getInputSocketReader(3);
-}
-
-void CombineChannelsOperation::deinitExecution()
-{
- this->m_inputChannel1Operation = nullptr;
- this->m_inputChannel2Operation = nullptr;
- this->m_inputChannel3Operation = nullptr;
- this->m_inputChannel4Operation = nullptr;
-}
-
-void CombineChannelsOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float input[4];
- if (this->m_inputChannel1Operation) {
- this->m_inputChannel1Operation->readSampled(input, x, y, sampler);
- output[0] = input[0];
- }
- if (this->m_inputChannel2Operation) {
- this->m_inputChannel2Operation->readSampled(input, x, y, sampler);
- output[1] = input[0];
- }
- if (this->m_inputChannel3Operation) {
- this->m_inputChannel3Operation->readSampled(input, x, y, sampler);
- output[2] = input[0];
- }
- if (this->m_inputChannel4Operation) {
- this->m_inputChannel4Operation->readSampled(input, x, y, sampler);
- output[3] = input[0];
- }
-}