diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-18 02:55:28 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-18 02:55:28 +0400 |
commit | 7862b2fa13c0437d9c17eae78e7b79a421dacf05 (patch) | |
tree | 08f9c26af3e71795d0f65803a415b5612d6b53ab /source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp | |
parent | 69b95e1a8a00c9ff146d803b8ec11183d7a68908 (diff) |
style cleanup: compositor, pointer syntax, function brace placement, line length
Diffstat (limited to 'source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp b/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp index c675ea16fdb..ba7913d24ee 100644 --- a/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertValueToVectorOperation.cpp @@ -22,17 +22,20 @@ #include "COM_ConvertValueToVectorOperation.h" -ConvertValueToVectorOperation::ConvertValueToVectorOperation(): NodeOperation() { +ConvertValueToVectorOperation::ConvertValueToVectorOperation(): NodeOperation() +{ this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VECTOR); this->inputOperation = NULL; } -void ConvertValueToVectorOperation::initExecution() { +void ConvertValueToVectorOperation::initExecution() +{ this->inputOperation = this->getInputSocketReader(0); } -void ConvertValueToVectorOperation::executePixel(float* outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { +void ConvertValueToVectorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) +{ float input[4]; inputOperation->read(input, x, y, sampler, inputBuffers); outputValue[0] = input[0]; @@ -41,6 +44,7 @@ void ConvertValueToVectorOperation::executePixel(float* outputValue, float x, fl outputValue[3] = 0.0f; } -void ConvertValueToVectorOperation::deinitExecution() { +void ConvertValueToVectorOperation::deinitExecution() +{ this->inputOperation = NULL; } |