diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp | 88 |
1 files changed, 45 insertions, 43 deletions
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp index cb4feaf4918..ea3526eb7e0 100644 --- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp @@ -21,63 +21,65 @@ DifferenceMatteOperation::DifferenceMatteOperation() : NodeOperation() { - addInputSocket(COM_DT_COLOR); - addInputSocket(COM_DT_COLOR); - addOutputSocket(COM_DT_VALUE); + addInputSocket(COM_DT_COLOR); + addInputSocket(COM_DT_COLOR); + addOutputSocket(COM_DT_VALUE); - this->m_inputImage1Program = NULL; - this->m_inputImage2Program = NULL; + this->m_inputImage1Program = NULL; + this->m_inputImage2Program = NULL; } void DifferenceMatteOperation::initExecution() { - this->m_inputImage1Program = this->getInputSocketReader(0); - this->m_inputImage2Program = this->getInputSocketReader(1); + this->m_inputImage1Program = this->getInputSocketReader(0); + this->m_inputImage2Program = this->getInputSocketReader(1); } void DifferenceMatteOperation::deinitExecution() { - this->m_inputImage1Program = NULL; - this->m_inputImage2Program = NULL; + this->m_inputImage1Program = NULL; + this->m_inputImage2Program = NULL; } -void DifferenceMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) +void DifferenceMatteOperation::executePixelSampled(float output[4], + float x, + float y, + PixelSampler sampler) { - float inColor1[4]; - float inColor2[4]; + float inColor1[4]; + float inColor2[4]; - const float tolerance = this->m_settings->t1; - const float falloff = this->m_settings->t2; - float difference; - float alpha; + const float tolerance = this->m_settings->t1; + const float falloff = this->m_settings->t2; + float difference; + float alpha; - this->m_inputImage1Program->readSampled(inColor1, x, y, sampler); - this->m_inputImage2Program->readSampled(inColor2, x, y, sampler); + this->m_inputImage1Program->readSampled(inColor1, x, y, sampler); + this->m_inputImage2Program->readSampled(inColor2, x, y, sampler); - difference = (fabsf(inColor2[0] - inColor1[0]) + - fabsf(inColor2[1] - inColor1[1]) + - fabsf(inColor2[2] - inColor1[2])); + difference = (fabsf(inColor2[0] - inColor1[0]) + fabsf(inColor2[1] - inColor1[1]) + + fabsf(inColor2[2] - inColor1[2])); - /* average together the distances */ - difference = difference / 3.0f; + /* average together the distances */ + difference = difference / 3.0f; - /* make 100% transparent */ - if (difference <= tolerance) { - output[0] = 0.0f; - } - /*in the falloff region, make partially transparent */ - else if (difference <= falloff + tolerance) { - difference = difference - tolerance; - alpha = difference / falloff; - /*only change if more transparent than before */ - if (alpha < inColor1[3]) { - output[0] = alpha; - } - else { /* leave as before */ - output[0] = inColor1[3]; - } - } - else { - /* foreground object */ - output[0] = inColor1[3]; - } + /* make 100% transparent */ + if (difference <= tolerance) { + output[0] = 0.0f; + } + /*in the falloff region, make partially transparent */ + else if (difference <= falloff + tolerance) { + difference = difference - tolerance; + alpha = difference / falloff; + /*only change if more transparent than before */ + if (alpha < inColor1[3]) { + output[0] = alpha; + } + else { /* leave as before */ + output[0] = inColor1[3]; + } + } + else { + /* foreground object */ + output[0] = inColor1[3]; + } } |