diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp index 23289429bfd..d6c25574d01 100644 --- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp @@ -71,7 +71,7 @@ void DirectionalBlurOperation::executePixel(float output[4], int x, int y, void const int iterations = pow(2.0f, this->m_data->iter); float col[4] = {0, 0, 0, 0}; float col2[4] = {0, 0, 0, 0}; - this->m_inputProgram->read(col2, x, y, COM_PS_NEAREST); + this->m_inputProgram->readSampled(col2, x, y, COM_PS_NEAREST); float ltx = this->m_tx; float lty = this->m_ty; float lsc = this->m_sc; @@ -84,7 +84,7 @@ void DirectionalBlurOperation::executePixel(float output[4], int x, int y, void const float v = isc * (y - this->m_center_y_pix) + lty; const float u = isc * (x - this->m_center_x_pix) + ltx; - this->m_inputProgram->read(col, + this->m_inputProgram->readSampled(col, cs * u + ss * v + this->m_center_x_pix, cs * v - ss * u + this->m_center_y_pix, COM_PS_NEAREST); |