diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2012-08-19 07:05:38 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2012-08-19 07:05:38 +0400 |
commit | 48eb27791bcd0b28b3fad384552009fa4b712d00 (patch) | |
tree | cf5cd3bd86ec2c28a20c357ebb3176ad273a6675 /source/blender/compositor/operations/COM_DistanceMatteOperation.cpp | |
parent | e4a6602a9ac9c7d43a882770f19323b6d5616a4b (diff) |
The Distance Node in 2.49/2.5/2.6 pre-tiles has a different calculation for RGB and YCC. While RGB
calculate the distance in 3d between R,G and B, the YCC only takes Cb and Cr
into consideration.
This commit makes COM_DistanceMatteOperation inheritable and expose the calculate distance function
to be re-implemented for the YCC node operation.
Thanks Troy Sobotka for the report over email.
Patch incorporates review suggestions by Jeroen Bakker.
Diffstat (limited to 'source/blender/compositor/operations/COM_DistanceMatteOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_DistanceMatteOperation.cpp | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp deleted file mode 100644 index b65b5e0f224..00000000000 --- a/source/blender/compositor/operations/COM_DistanceMatteOperation.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright 2011, Blender Foundation. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Contributor: - * Dalai Felinto - */ - -#include "COM_DistanceMatteOperation.h" -#include "BLI_math.h" - -DistanceMatteOperation::DistanceMatteOperation() : NodeOperation() -{ - addInputSocket(COM_DT_COLOR); - addInputSocket(COM_DT_COLOR); - addOutputSocket(COM_DT_VALUE); - - this->m_inputImageProgram = NULL; - this->m_inputKeyProgram = NULL; -} - -void DistanceMatteOperation::initExecution() -{ - this->m_inputImageProgram = this->getInputSocketReader(0); - this->m_inputKeyProgram = this->getInputSocketReader(1); -} - -void DistanceMatteOperation::deinitExecution() -{ - this->m_inputImageProgram = NULL; - this->m_inputKeyProgram = NULL; -} - -void DistanceMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) -{ - float inKey[4]; - float inImage[4]; - - const float tolerance = this->m_settings->t1; - const float falloff = this->m_settings->t2; - - float distance; - float alpha; - - this->m_inputKeyProgram->read(inKey, x, y, sampler); - this->m_inputImageProgram->read(inImage, x, y, sampler); - - distance = sqrt(pow((inKey[0] - inImage[0]), 2) + - pow((inKey[1] - inImage[1]), 2) + - pow((inKey[2] - inImage[2]), 2)); - - /* store matte(alpha) value in [0] to go with - * COM_SetAlphaOperation and the Value output - */ - - /*make 100% transparent */ - if (distance < tolerance) { - output[0] = 0.f; - } - /*in the falloff region, make partially transparent */ - else if (distance < falloff + tolerance) { - distance = distance - tolerance; - alpha = distance / falloff; - /*only change if more transparent than before */ - if (alpha < inImage[3]) { - output[0] = alpha; - } - else { /* leave as before */ - output[0] = inImage[3]; - } - } - else { - /* leave as before */ - output[0] = inImage[3]; - } -} - |