diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp index d3309e0c978..072ca1022e7 100644 --- a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp +++ b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp @@ -49,7 +49,7 @@ float DistanceRGBMatteOperation::calculateDistance(float key[4], float image[4]) return len_v3v3(key, image); } -void DistanceRGBMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void DistanceRGBMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inKey[4]; float inImage[4]; @@ -60,8 +60,8 @@ void DistanceRGBMatteOperation::executePixel(float output[4], float x, float y, float distance; float alpha; - this->m_inputKeyProgram->read(inKey, x, y, sampler); - this->m_inputImageProgram->read(inImage, x, y, sampler); + this->m_inputKeyProgram->readSampled(inKey, x, y, sampler); + this->m_inputImageProgram->readSampled(inImage, x, y, sampler); distance = this->calculateDistance(inKey, inImage); |