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authorJeroen Bakker <j.bakker@atmind.nl>2015-01-19 20:13:26 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2015-01-19 20:17:50 +0300
commit35d3b6316b21ad9ae7eb96a7a541c4051eae3441 (patch)
treedd4eea63f9229d87041e2f5a5679d05f1360afea /source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
parenta8fa291b8c539da7669463ef622d5c61ee9c90e7 (diff)
D627: Memory usage optimization for the compositor.
The compostor used a fixed size of 4 floats to hold pixel data. this patch will select size of a pixel based on its type. It uses 1 float for Value, 3 float for vector and 4 floats for color data types. When benchmarking on shots (opening shot of caminandes) we get a reduction of memory of 30% and a tiny speedup as less data transformations needs to take place (but these are negligable. More information of the patch can be found on https://developer.blender.org/D627 and http://wiki.blender.org/index.php/Dev:Ref/Proposals/Compositor2014_p1.1_TD Developers: jbakker & mdewanchand Thanks for Sergey for his indept review.
Diffstat (limited to 'source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp25
1 files changed, 13 insertions, 12 deletions
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
index 705a8c07381..08f520e4271 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
@@ -92,16 +92,16 @@ void *FastGaussianBlurOperation::initializeTileData(rcti *rect)
this->m_sy = this->m_data.sizey * this->m_size / 2.0f;
if ((this->m_sx == this->m_sy) && (this->m_sx > 0.f)) {
- for (c = 0; c < COM_NUMBER_OF_CHANNELS; ++c)
+ for (c = 0; c < COM_NUM_CHANNELS_COLOR; ++c)
IIR_gauss(copy, this->m_sx, c, 3);
}
else {
if (this->m_sx > 0.0f) {
- for (c = 0; c < COM_NUMBER_OF_CHANNELS; ++c)
+ for (c = 0; c < COM_NUM_CHANNELS_COLOR; ++c)
IIR_gauss(copy, this->m_sx, c, 1);
}
if (this->m_sy > 0.0f) {
- for (c = 0; c < COM_NUMBER_OF_CHANNELS; ++c)
+ for (c = 0; c < COM_NUM_CHANNELS_COLOR; ++c)
IIR_gauss(copy, this->m_sy, c, 2);
}
}
@@ -120,6 +120,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, unsign
unsigned int x, y, sz;
unsigned int i;
float *buffer = src->getBuffer();
+ const unsigned int num_channels = src->get_num_channels();
// <0.5 not valid, though can have a possibly useful sort of sharpening effect
if (sigma < 0.5f) return;
@@ -198,31 +199,31 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, unsign
int offset;
for (y = 0; y < src_height; ++y) {
const int yx = y * src_width;
- offset = yx * COM_NUMBER_OF_CHANNELS + chan;
+ offset = yx * num_channels + chan;
for (x = 0; x < src_width; ++x) {
X[x] = buffer[offset];
- offset += COM_NUMBER_OF_CHANNELS;
+ offset += num_channels;
}
YVV(src_width);
- offset = yx * COM_NUMBER_OF_CHANNELS + chan;
+ offset = yx * num_channels + chan;
for (x = 0; x < src_width; ++x) {
buffer[offset] = Y[x];
- offset += COM_NUMBER_OF_CHANNELS;
+ offset += num_channels;
}
}
}
if (xy & 2) { // V
int offset;
- const int add = src_width * COM_NUMBER_OF_CHANNELS;
+ const int add = src_width * num_channels;
for (x = 0; x < src_width; ++x) {
- offset = x * COM_NUMBER_OF_CHANNELS + chan;
+ offset = x * num_channels + chan;
for (y = 0; y < src_height; ++y) {
X[y] = buffer[offset];
offset += add;
}
YVV(src_height);
- offset = x * COM_NUMBER_OF_CHANNELS + chan;
+ offset = x * num_channels + chan;
for (y = 0; y < src_height; ++y) {
buffer[offset] = Y[y];
offset += add;
@@ -298,7 +299,7 @@ void *FastGaussianBlurValueOperation::initializeTileData(rcti *rect)
if (this->m_overlay == FAST_GAUSS_OVERLAY_MIN) {
float *src = newBuf->getBuffer();
float *dst = copy->getBuffer();
- for (int i = copy->getWidth() * copy->getHeight(); i != 0; i--, src += COM_NUMBER_OF_CHANNELS, dst += COM_NUMBER_OF_CHANNELS) {
+ for (int i = copy->getWidth() * copy->getHeight(); i != 0; i--, src += COM_NUM_CHANNELS_VALUE, dst += COM_NUM_CHANNELS_VALUE) {
if (*src < *dst) {
*dst = *src;
}
@@ -307,7 +308,7 @@ void *FastGaussianBlurValueOperation::initializeTileData(rcti *rect)
else if (this->m_overlay == FAST_GAUSS_OVERLAY_MAX) {
float *src = newBuf->getBuffer();
float *dst = copy->getBuffer();
- for (int i = copy->getWidth() * copy->getHeight(); i != 0; i--, src += COM_NUMBER_OF_CHANNELS, dst += COM_NUMBER_OF_CHANNELS) {
+ for (int i = copy->getWidth() * copy->getHeight(); i != 0; i--, src += COM_NUM_CHANNELS_VALUE, dst += COM_NUM_CHANNELS_VALUE) {
if (*src > *dst) {
*dst = *src;
}