diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_GammaCorrectOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_GammaCorrectOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_GammaCorrectOperation.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp index 8f92dc02a57..357677d6832 100644 --- a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp +++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp @@ -34,10 +34,10 @@ void GammaCorrectOperation::initExecution() this->m_inputProgram = this->getInputSocketReader(0); } -void GammaCorrectOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void GammaCorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputColor[4]; - this->m_inputProgram->read(inputColor, x, y, sampler); + this->m_inputProgram->readSampled(inputColor, x, y, sampler); if (inputColor[3] > 0.0f) { inputColor[0] /= inputColor[3]; inputColor[1] /= inputColor[3]; @@ -73,10 +73,10 @@ void GammaUncorrectOperation::initExecution() this->m_inputProgram = this->getInputSocketReader(0); } -void GammaUncorrectOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void GammaUncorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputColor[4]; - this->m_inputProgram->read(inputColor, x, y, sampler); + this->m_inputProgram->readSampled(inputColor, x, y, sampler); if (inputColor[3] > 0.0f) { inputColor[0] /= inputColor[3]; |