Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <j.bakker@atmind.nl>2015-01-19 20:13:26 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2015-01-19 20:17:50 +0300
commit35d3b6316b21ad9ae7eb96a7a541c4051eae3441 (patch)
treedd4eea63f9229d87041e2f5a5679d05f1360afea /source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
parenta8fa291b8c539da7669463ef622d5c61ee9c90e7 (diff)
D627: Memory usage optimization for the compositor.
The compostor used a fixed size of 4 floats to hold pixel data. this patch will select size of a pixel based on its type. It uses 1 float for Value, 3 float for vector and 4 floats for color data types. When benchmarking on shots (opening shot of caminandes) we get a reduction of memory of 30% and a tiny speedup as less data transformations needs to take place (but these are negligable. More information of the patch can be found on https://developer.blender.org/D627 and http://wiki.blender.org/index.php/Dev:Ref/Proposals/Compositor2014_p1.1_TD Developers: jbakker & mdewanchand Thanks for Sergey for his indept review.
Diffstat (limited to 'source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
index 441b623b589..dbad51c4329 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
@@ -296,7 +296,7 @@ void GaussianBlurReferenceOperation::executePixel(float output[4], int x, int y,
int minyr = y - refrady < 0 ? -y : -refrady;
int maxyr = y + refrady > imgy ? imgy - y : refrady;
- float *srcd = buffer + COM_NUMBER_OF_CHANNELS * ( (y + minyr) * imgx + x + minxr);
+ float *srcd = buffer + COM_NUM_CHANNELS_COLOR * ( (y + minyr) * imgx + x + minxr);
gausstabx = m_maintabs[refradx - 1];
gausstabcentx = gausstabx + refradx;
@@ -304,9 +304,9 @@ void GaussianBlurReferenceOperation::executePixel(float output[4], int x, int y,
gausstabcenty = gausstaby + refrady;
sum = gval = rval = bval = aval = 0.0f;
- for (i = minyr; i < maxyr; i++, srcd += COM_NUMBER_OF_CHANNELS * imgx) {
+ for (i = minyr; i < maxyr; i++, srcd += COM_NUM_CHANNELS_COLOR * imgx) {
src = srcd;
- for (j = minxr; j < maxxr; j++, src += COM_NUMBER_OF_CHANNELS) {
+ for (j = minxr; j < maxxr; j++, src += COM_NUM_CHANNELS_COLOR) {
val = gausstabcenty[i] * gausstabcentx[j];
sum += val;