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author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-06-01 17:54:58 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2014-06-01 17:58:24 +0400 |
commit | 7674ebf3407b4ac8dcf1ba88a9a240b619c13ae5 (patch) | |
tree | 2841b901b10227348314bb3a3586a60f88dfe3aa /source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp | |
parent | 682b949d0fb0bc4f1bc70a400702893481a79537 (diff) |
Fix T40447: Creating Rigid Bodies is rejected for meshes without polys.
This check prevents using empty (no faces) meshes as rigid bodies.
While the idea makes sense, it also prevents using modifier-constructed
meshes, where faces are added only by the modifiers.
Further the check is very easy to circumvent, by removing faces after
making the rigid body, or by assigning a different mesh datablock
afterward.
Suggested by Fabian Emmes (@der_fab).
Diffstat (limited to 'source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp')
0 files changed, 0 insertions, 0 deletions