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authorJeroen Bakker <j.bakker@atmind.nl>2012-05-31 17:05:00 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-05-31 17:05:00 +0400
commitb04cd3a76561f17ef0951837ae0ea169e563a571 (patch)
tree35070f4b51bb4255f8c3d608646424bb8ba3c7e1 /source/blender/compositor/operations/COM_GlareGhostOperation.cpp
parentceea98be2f54ed72691a130ea8eed613726e4521 (diff)
Fix for [#31602] Node Glare: Ghosts effect
Diffstat (limited to 'source/blender/compositor/operations/COM_GlareGhostOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_GlareGhostOperation.cpp114
1 files changed, 114 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
new file mode 100644
index 00000000000..c5b1d6caa89
--- /dev/null
+++ b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
@@ -0,0 +1,114 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_GlareGhostOperation.h"
+#include "BLI_math.h"
+#include "COM_FastGaussianBlurOperation.h"
+
+static float smoothMask(float x, float y)
+{
+ float t;
+ x = 2.f*x - 1.f, y = 2.f*y - 1.f;
+ if ((t = 1.f - sqrtf(x*x + y*y)) <= 0.f) return 0.f;
+ return t;
+}
+
+
+void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings)
+{
+ const int qt = 1 << settings->quality;
+ const float s1 = 4.f/(float)qt, s2 = 2.f*s1;
+ int x, y, n, p, np;
+ fRGB c, tc, cm[64];
+ float sc, isc, u, v, sm, s, t, ofs, scalef[64];
+ const float cmo = 1.f - settings->colmod;
+
+ MemoryBuffer *gbuf = inputTile->duplicate();
+ MemoryBuffer *tbuf1 = inputTile->duplicate();
+
+ FastGaussianBlurOperation::IIR_gauss(tbuf1, s1, 0, 3);
+ FastGaussianBlurOperation::IIR_gauss(tbuf1, s1, 1, 3);
+ FastGaussianBlurOperation::IIR_gauss(tbuf1, s1, 2, 3);
+
+ MemoryBuffer *tbuf2 = tbuf1->duplicate();
+
+ FastGaussianBlurOperation::IIR_gauss(tbuf2, s2, 0, 3);
+ FastGaussianBlurOperation::IIR_gauss(tbuf2, s2, 1, 3);
+ FastGaussianBlurOperation::IIR_gauss(tbuf2, s2, 2, 3);
+
+ if (settings->iter & 1) ofs = 0.5f; else ofs = 0.f;
+ for (x=0; x<(settings->iter*4); x++) {
+ y = x & 3;
+ cm[x][0] = cm[x][1] = cm[x][2] = 1;
+ if (y==1) fRGB_rgbmult(cm[x], 1.f, cmo, cmo);
+ if (y==2) fRGB_rgbmult(cm[x], cmo, cmo, 1.f);
+ if (y==3) fRGB_rgbmult(cm[x], cmo, 1.f, cmo);
+ scalef[x] = 2.1f*(1.f-(x+ofs)/(float)(settings->iter*4));
+ if (x & 1) scalef[x] = -0.99f/scalef[x];
+ }
+
+ sc = 2.13;
+ isc = -0.97;
+ for (y=0; y<gbuf->getHeight(); y++) {
+ v = (float)(y+0.5f) / (float)gbuf->getHeight();
+ for (x=0; x<gbuf->getWidth(); x++) {
+ u = (float)(x+0.5f) / (float)gbuf->getWidth();
+ s = (u-0.5f)*sc + 0.5f, t = (v-0.5f)*sc + 0.5f;
+ tbuf1->read(c, s*gbuf->getWidth(), t*gbuf->getHeight());
+ sm = smoothMask(s, t);
+ fRGB_mult(c, sm);
+ s = (u-0.5f)*isc + 0.5f, t = (v-0.5f)*isc + 0.5f;
+ tbuf2->read(tc, s*gbuf->getWidth()-0.5f, t*gbuf->getHeight()-0.5f);
+ sm = smoothMask(s, t);
+ fRGB_madd(c, tc, sm);
+
+ gbuf->writePixel(x, y, c);
+ }
+ }
+
+ memset(tbuf1->getBuffer(), 0, tbuf1->getWidth()*tbuf1->getHeight()*COM_NUMBER_OF_CHANNELS*sizeof(float));
+ for (n=1; n<settings->iter; n++) {
+ for (y=0; y<gbuf->getHeight(); y++) {
+ v = (float)(y+0.5f) / (float)gbuf->getHeight();
+ for (x=0; x<gbuf->getWidth(); x++) {
+ u = (float)(x+0.5f) / (float)gbuf->getWidth();
+ tc[0] = tc[1] = tc[2] = 0.f;
+ for (p=0;p<4;p++) {
+ np = (n<<2) + p;
+ s = (u-0.5f)*scalef[np] + 0.5f;
+ t = (v-0.5f)*scalef[np] + 0.5f;
+ gbuf->read(c, s*gbuf->getWidth() - 0.5f, t*gbuf->getHeight() - 0.5f);
+ fRGB_colormult(c, cm[np]);
+ sm = smoothMask(s, t)*0.25f;
+ fRGB_madd(tc, c, sm);
+ }
+ tbuf1->writePixel(x, y, tc);
+ }
+ }
+ memcpy(gbuf->getBuffer(), tbuf1->getBuffer(), tbuf1->getWidth()*tbuf1->getHeight()*COM_NUMBER_OF_CHANNELS*sizeof(float));
+ }
+ memcpy(data, gbuf->getBuffer(), gbuf->getWidth()*gbuf->getHeight()*COM_NUMBER_OF_CHANNELS*sizeof(float));
+
+ delete gbuf;
+ delete tbuf1;
+ delete tbuf2;
+}