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authorCampbell Barton <ideasman42@gmail.com>2012-10-14 11:40:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-14 11:40:16 +0400
commit27e54f4d37d70b5f2c63c2cdbbca722f01fed414 (patch)
treebff91c65d00a27a95251b3ab1391418de85ac0eb /source/blender/compositor/operations/COM_GlareGhostOperation.cpp
parent76e2706b300960d3ed98178128198fa1015ec001 (diff)
code cleanup: remove redundant casts. quiet some qualifier warnings.
Diffstat (limited to 'source/blender/compositor/operations/COM_GlareGhostOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_GlareGhostOperation.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
index ace04237b29..c4f8b3a0ddb 100644
--- a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
@@ -79,9 +79,9 @@ void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, No
sc = 2.13;
isc = -0.97;
for (y = 0; y < gbuf->getHeight() && (!breaked); y++) {
- v = (float)(y + 0.5f) / (float)gbuf->getHeight();
+ v = ((float)y + 0.5f) / (float)gbuf->getHeight();
for (x = 0; x < gbuf->getWidth(); x++) {
- u = (float)(x + 0.5f) / (float)gbuf->getWidth();
+ u = ((float)x + 0.5f) / (float)gbuf->getWidth();
s = (u - 0.5f) * sc + 0.5f, t = (v - 0.5f) * sc + 0.5f;
tbuf1->readCubic(c, s * gbuf->getWidth(), t * gbuf->getHeight());
sm = smoothMask(s, t);
@@ -100,9 +100,9 @@ void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, No
memset(tbuf1->getBuffer(), 0, tbuf1->getWidth() * tbuf1->getHeight() * COM_NUMBER_OF_CHANNELS * sizeof(float));
for (n = 1; n < settings->iter && (!breaked); n++) {
for (y = 0; y < gbuf->getHeight() && (!breaked); y++) {
- v = (float)(y + 0.5f) / (float)gbuf->getHeight();
+ v = ((float)y + 0.5f) / (float)gbuf->getHeight();
for (x = 0; x < gbuf->getWidth(); x++) {
- u = (float)(x + 0.5f) / (float)gbuf->getWidth();
+ u = ((float)x + 0.5f) / (float)gbuf->getWidth();
tc[0] = tc[1] = tc[2] = 0.f;
for (p = 0; p < 4; p++) {
np = (n << 2) + p;