diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2012-08-21 14:45:01 +0400 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2012-08-21 14:45:01 +0400 |
commit | ae9f5239a6c5dc120d13076bf90053f63b986c8b (patch) | |
tree | 12aac8e92ecd9a35b104f61d5d9121de7f351815 /source/blender/compositor/operations/COM_GlareGhostOperation.cpp | |
parent | 6a2018fe13ad35537f8758f005b0cb3dc3bb0997 (diff) |
Fix for
* [#32356] Problem with "Ghost" in the "Glare" Node in Compositor
Diffstat (limited to 'source/blender/compositor/operations/COM_GlareGhostOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_GlareGhostOperation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp index 39fffd6ac64..ace04237b29 100644 --- a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp +++ b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp @@ -83,11 +83,11 @@ void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, No for (x = 0; x < gbuf->getWidth(); x++) { u = (float)(x + 0.5f) / (float)gbuf->getWidth(); s = (u - 0.5f) * sc + 0.5f, t = (v - 0.5f) * sc + 0.5f; - tbuf1->read(c, s * gbuf->getWidth(), t * gbuf->getHeight()); + tbuf1->readCubic(c, s * gbuf->getWidth(), t * gbuf->getHeight()); sm = smoothMask(s, t); mul_v3_fl(c, sm); s = (u - 0.5f) * isc + 0.5f, t = (v - 0.5f) * isc + 0.5f; - tbuf2->read(tc, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f); + tbuf2->readCubic(tc, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f); sm = smoothMask(s, t); madd_v3_v3fl(c, tc, sm); @@ -108,7 +108,7 @@ void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, No np = (n << 2) + p; s = (u - 0.5f) * scalef[np] + 0.5f; t = (v - 0.5f) * scalef[np] + 0.5f; - gbuf->read(c, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f); + gbuf->readCubic(c, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f); mul_v3_v3(c, cm[np]); sm = smoothMask(s, t) * 0.25f; madd_v3_v3fl(tc, c, sm); |