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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_IDMaskOperation.cpp
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_IDMaskOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_IDMaskOperation.cpp25
1 files changed, 11 insertions, 14 deletions
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cpp b/source/blender/compositor/operations/COM_IDMaskOperation.cpp
index ce24cfcca79..ef321157320 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.cpp
@@ -20,25 +20,22 @@
IDMaskOperation::IDMaskOperation() : NodeOperation()
{
- this->addInputSocket(COM_DT_VALUE);
- this->addOutputSocket(COM_DT_VALUE);
- this->setComplex(true);
+ this->addInputSocket(COM_DT_VALUE);
+ this->addOutputSocket(COM_DT_VALUE);
+ this->setComplex(true);
}
void *IDMaskOperation::initializeTileData(rcti *rect)
{
- void *buffer = getInputOperation(0)->initializeTileData(rect);
- return buffer;
+ void *buffer = getInputOperation(0)->initializeTileData(rect);
+ return buffer;
}
-void IDMaskOperation::executePixel(float output[4],
- int x,
- int y,
- void *data)
+void IDMaskOperation::executePixel(float output[4], int x, int y, void *data)
{
- MemoryBuffer *input_buffer = (MemoryBuffer *)data;
- const int buffer_width = input_buffer->getWidth();
- float *buffer = input_buffer->getBuffer();
- int buffer_index = (y * buffer_width + x);
- output[0] = (roundf(buffer[buffer_index]) == this->m_objectIndex) ? 1.0f : 0.0f;
+ MemoryBuffer *input_buffer = (MemoryBuffer *)data;
+ const int buffer_width = input_buffer->getWidth();
+ float *buffer = input_buffer->getBuffer();
+ int buffer_index = (y * buffer_width + x);
+ output[0] = (roundf(buffer[buffer_index]) == this->m_objectIndex) ? 1.0f : 0.0f;
}