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authorJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
commit1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch)
tree310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/operations/COM_ImageOperation.cpp
parentb9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff)
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/operations/COM_ImageOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp205
1 files changed, 0 insertions, 205 deletions
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
deleted file mode 100644
index ae5b7293a8c..00000000000
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2011, Blender Foundation.
- */
-
-#include "COM_ImageOperation.h"
-
-#include "BKE_image.h"
-#include "BKE_scene.h"
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "DNA_image_types.h"
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "RE_pipeline.h"
-#include "RE_texture.h"
-
-BaseImageOperation::BaseImageOperation()
-{
- this->m_image = nullptr;
- this->m_buffer = nullptr;
- this->m_imageFloatBuffer = nullptr;
- this->m_imageByteBuffer = nullptr;
- this->m_imageUser = nullptr;
- this->m_imagewidth = 0;
- this->m_imageheight = 0;
- this->m_framenumber = 0;
- this->m_depthBuffer = nullptr;
- this->m_numberOfChannels = 0;
- this->m_rd = nullptr;
- this->m_viewName = nullptr;
-}
-ImageOperation::ImageOperation() : BaseImageOperation()
-{
- this->addOutputSocket(COM_DT_COLOR);
-}
-ImageAlphaOperation::ImageAlphaOperation() : BaseImageOperation()
-{
- this->addOutputSocket(COM_DT_VALUE);
-}
-ImageDepthOperation::ImageDepthOperation() : BaseImageOperation()
-{
- this->addOutputSocket(COM_DT_VALUE);
-}
-
-ImBuf *BaseImageOperation::getImBuf()
-{
- ImBuf *ibuf;
- ImageUser iuser = *this->m_imageUser;
-
- if (this->m_image == nullptr) {
- return nullptr;
- }
-
- /* local changes to the original ImageUser */
- if (BKE_image_is_multilayer(this->m_image) == false) {
- iuser.multi_index = BKE_scene_multiview_view_id_get(this->m_rd, this->m_viewName);
- }
-
- ibuf = BKE_image_acquire_ibuf(this->m_image, &iuser, nullptr);
- if (ibuf == nullptr || (ibuf->rect == nullptr && ibuf->rect_float == nullptr)) {
- BKE_image_release_ibuf(this->m_image, ibuf, nullptr);
- return nullptr;
- }
- return ibuf;
-}
-
-void BaseImageOperation::initExecution()
-{
- ImBuf *stackbuf = getImBuf();
- this->m_buffer = stackbuf;
- if (stackbuf) {
- this->m_imageFloatBuffer = stackbuf->rect_float;
- this->m_imageByteBuffer = stackbuf->rect;
- this->m_depthBuffer = stackbuf->zbuf_float;
- this->m_imagewidth = stackbuf->x;
- this->m_imageheight = stackbuf->y;
- this->m_numberOfChannels = stackbuf->channels;
- }
-}
-
-void BaseImageOperation::deinitExecution()
-{
- this->m_imageFloatBuffer = nullptr;
- this->m_imageByteBuffer = nullptr;
- BKE_image_release_ibuf(this->m_image, this->m_buffer, nullptr);
-}
-
-void BaseImageOperation::determineResolution(unsigned int resolution[2],
- unsigned int /*preferredResolution*/[2])
-{
- ImBuf *stackbuf = getImBuf();
-
- resolution[0] = 0;
- resolution[1] = 0;
-
- if (stackbuf) {
- resolution[0] = stackbuf->x;
- resolution[1] = stackbuf->y;
- }
-
- BKE_image_release_ibuf(this->m_image, stackbuf, nullptr);
-}
-
-static void sampleImageAtLocation(
- ImBuf *ibuf, float x, float y, PixelSampler sampler, bool make_linear_rgb, float color[4])
-{
- if (ibuf->rect_float) {
- switch (sampler) {
- case COM_PS_NEAREST:
- nearest_interpolation_color(ibuf, nullptr, color, x, y);
- break;
- case COM_PS_BILINEAR:
- bilinear_interpolation_color(ibuf, nullptr, color, x, y);
- break;
- case COM_PS_BICUBIC:
- bicubic_interpolation_color(ibuf, nullptr, color, x, y);
- break;
- }
- }
- else {
- unsigned char byte_color[4];
- switch (sampler) {
- case COM_PS_NEAREST:
- nearest_interpolation_color(ibuf, byte_color, nullptr, x, y);
- break;
- case COM_PS_BILINEAR:
- bilinear_interpolation_color(ibuf, byte_color, nullptr, x, y);
- break;
- case COM_PS_BICUBIC:
- bicubic_interpolation_color(ibuf, byte_color, nullptr, x, y);
- break;
- }
- rgba_uchar_to_float(color, byte_color);
- if (make_linear_rgb) {
- IMB_colormanagement_colorspace_to_scene_linear_v4(color, false, ibuf->rect_colorspace);
- }
- }
-}
-
-void ImageOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
-{
- int ix = x, iy = y;
- if (this->m_imageFloatBuffer == nullptr && this->m_imageByteBuffer == nullptr) {
- zero_v4(output);
- }
- else if (ix < 0 || iy < 0 || ix >= this->m_buffer->x || iy >= this->m_buffer->y) {
- zero_v4(output);
- }
- else {
- sampleImageAtLocation(this->m_buffer, x, y, sampler, true, output);
- }
-}
-
-void ImageAlphaOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
-{
- float tempcolor[4];
-
- if (this->m_imageFloatBuffer == nullptr && this->m_imageByteBuffer == nullptr) {
- output[0] = 0.0f;
- }
- else {
- tempcolor[3] = 1.0f;
- sampleImageAtLocation(this->m_buffer, x, y, sampler, false, tempcolor);
- output[0] = tempcolor[3];
- }
-}
-
-void ImageDepthOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler /*sampler*/)
-{
- if (this->m_depthBuffer == nullptr) {
- output[0] = 0.0f;
- }
- else {
- if (x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight()) {
- output[0] = 0.0f;
- }
- else {
- int offset = y * this->m_width + x;
- output[0] = this->m_depthBuffer[offset];
- }
- }
-}