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authorJacques Lucke <jacques@blender.org>2020-08-07 10:50:34 +0300
committerJacques Lucke <jacques@blender.org>2020-08-07 10:50:34 +0300
commit91694b9b58ab953f3b313be9389cc1303e472fc2 (patch)
treeae4608d519dd0a46801532630c25298bea619d7b /source/blender/compositor/operations/COM_InpaintOperation.h
parent58909abc685bf9ba33e8ed041ef7ff02f170bcdc (diff)
Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
Diffstat (limited to 'source/blender/compositor/operations/COM_InpaintOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_InpaintOperation.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_InpaintOperation.h b/source/blender/compositor/operations/COM_InpaintOperation.h
index 2fef7c590ea..12523d5f064 100644
--- a/source/blender/compositor/operations/COM_InpaintOperation.h
+++ b/source/blender/compositor/operations/COM_InpaintOperation.h
@@ -16,8 +16,8 @@
* Copyright 2011, Blender Foundation.
*/
-#ifndef __COM_INPAINTOPERATION_H__
-#define __COM_INPAINTOPERATION_H__
+#pragma once
+
#include "COM_NodeOperation.h"
class InpaintSimpleOperation : public NodeOperation {
@@ -72,5 +72,3 @@ class InpaintSimpleOperation : public NodeOperation {
bool next_pixel(int &x, int &y, int &curr, int iters);
void pix_step(int x, int y);
};
-
-#endif