diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-05-23 18:02:45 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-05-23 18:02:45 +0400 |
commit | 4c9587d7540a2da133918719428f275785790aa6 (patch) | |
tree | 81a0595b1cc5636de6028c100aa1d2c60aa4cf5d /source/blender/compositor/operations/COM_KeyingClipOperation.cpp | |
parent | 56b7d558336a328dec76d180b6fff55a80b93903 (diff) |
Optimization of keying clip operations
Gives around 20%-30% speedup by doing early exit from
kernel traversal cycle.
Diffstat (limited to 'source/blender/compositor/operations/COM_KeyingClipOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_KeyingClipOperation.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/source/blender/compositor/operations/COM_KeyingClipOperation.cpp b/source/blender/compositor/operations/COM_KeyingClipOperation.cpp index 909eeed8937..da6a94f8813 100644 --- a/source/blender/compositor/operations/COM_KeyingClipOperation.cpp +++ b/source/blender/compositor/operations/COM_KeyingClipOperation.cpp @@ -62,34 +62,35 @@ void KeyingClipOperation::executePixel(float output[4], int x, int y, void *data int bufferWidth = inputBuffer->getWidth(); int bufferHeight = inputBuffer->getHeight(); - int i, j, count = 0, totalCount = 0; - float value = buffer[(y * bufferWidth + x) * 4]; bool ok = false; + int start_x = max_ff(0, x - delta + 1), + start_y = max_ff(0, y - delta + 1), + end_x = min_ff(x + delta - 1, bufferWidth - 1), + end_y = min_ff(y + delta - 1, bufferHeight - 1); - for (i = -delta + 1; i < delta; i++) { - for (j = -delta + 1; j < delta; j++) { - int cx = x + j, cy = y + i; + int count = 0, totalCount = (end_x - start_x + 1) * (end_y - start_y + 1) - 1; + int thresholdCount = (float) totalCount * 0.9f + 0.5f; - if (i == 0 && j == 0) + for (int cx = start_x; ok == false && cx <= end_x; ++cx) { + for (int cy = start_y; ok == false && cy <= end_y; ++cy) { + if (UNLIKELY(cx == x && cy == y)) { continue; + } - if (cx >= 0 && cx < bufferWidth && cy >= 0 && cy < bufferHeight) { - int bufferIndex = (cy * bufferWidth + cx) * 4; - float currentValue = buffer[bufferIndex]; + int bufferIndex = (cy * bufferWidth + cx) * 4; + float currentValue = buffer[bufferIndex]; - if (fabsf(currentValue - value) < tolerance) { - count++; + if (fabsf(currentValue - value) < tolerance) { + count++; + if (count >= thresholdCount) { + ok = true; } - - totalCount++; } } } - ok = count >= (float) totalCount * 0.9f; - if (this->m_isEdgeMatte) { if (ok) output[0] = 0.0f; |