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author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_KeyingDespillOperation.h | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_KeyingDespillOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_KeyingDespillOperation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.h b/source/blender/compositor/operations/COM_KeyingDespillOperation.h index 18e771b14f1..da9924d5b4b 100644 --- a/source/blender/compositor/operations/COM_KeyingDespillOperation.h +++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.h @@ -45,7 +45,7 @@ public: void setDespillFactor(float value) {this->m_despillFactor = value;} void setColorBalance(float value) {this->m_colorBalance = value;} - void executePixel(float output[4], float x, float y, PixelSampler sampler); + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); }; #endif |