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authorSergey Sharybin <sergey.vfx@gmail.com>2012-05-29 18:55:01 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-05-29 18:55:01 +0400
commitec4f6750557218be262cacea53ef4cb0ccaa0671 (patch)
tree433e584317dd7ad4abd04c62ca122d2244349112 /source/blender/compositor/operations/COM_KeyingDespillOperation.h
parentb63a2be5c16d9c0c728cf4e07dc565267b9d2a47 (diff)
Fixed stupid typo: dispill vs. despill
Diffstat (limited to 'source/blender/compositor/operations/COM_KeyingDespillOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_KeyingDespillOperation.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.h b/source/blender/compositor/operations/COM_KeyingDespillOperation.h
new file mode 100644
index 00000000000..92a1415a1f0
--- /dev/null
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Sergey Sharybin
+ */
+
+#ifndef _COM_KeyingDespillOperation_h
+#define _COM_KeyingDespillOperation_h
+
+#include "COM_NodeOperation.h"
+
+/**
+ * Class with implementation of keying despill node
+ */
+class KeyingDespillOperation : public NodeOperation {
+protected:
+ SocketReader *pixelReader;
+ SocketReader *screenReader;
+ float despillFactor;
+
+public:
+ KeyingDespillOperation();
+
+ void initExecution();
+ void deinitExecution();
+
+ void setDespillFactor(float value) {this->despillFactor = value;}
+
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+};
+
+#endif