diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-06-24 14:31:48 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-06-24 14:31:48 +0400 |
commit | d71d41755efa526b55f1196618e4dc0f03988d07 (patch) | |
tree | 5f80bcb46d5e7ce1c614976bfd362f6ecf81a7ff /source/blender/compositor/operations/COM_KeyingOperation.h | |
parent | 49a9d8d4ae7a4b024e054e2880306cd3e4cfd956 (diff) |
Fixes for area of interest in keying nodes: no need to wait for the whole
input image to be calculated in some cases, use only actual area which is
needed to calculate current tile.
Seems to be giving some % of speedup. Verified result of keying before
this patch and after this patch and they were identical, so hopefully
now area of interest is indeed correct.
Diffstat (limited to 'source/blender/compositor/operations/COM_KeyingOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_KeyingOperation.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_KeyingOperation.h b/source/blender/compositor/operations/COM_KeyingOperation.h index 8d0e7851ee5..6e8ada927bd 100644 --- a/source/blender/compositor/operations/COM_KeyingOperation.h +++ b/source/blender/compositor/operations/COM_KeyingOperation.h @@ -52,8 +52,6 @@ public: void setScreenBalance(float value) {this->screenBalance = value;} void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); - - bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); }; #endif |