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authorManuel Castilla <manzanillawork@gmail.com>2021-09-04 16:23:47 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-09-04 18:06:01 +0300
commitd84c79a218e63d0d752d918e2c1cbcc2f90fd35e (patch)
tree13d078db89900ffa8401bc0b8a9d075ad8e5dab3 /source/blender/compositor/operations/COM_MapRangeOperation.cc
parent9d7cb5c4a1158266d2f8caa1fc19be2a00fdf101 (diff)
Compositor: Full frame vector nodes
Adds full frame implementation to Map Range, Map Value, Normal and Normalize nodes. The other nodes in "Vector" sub-menu are submitted separately. Part of T88150. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12233
Diffstat (limited to 'source/blender/compositor/operations/COM_MapRangeOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_MapRangeOperation.cc40
1 files changed, 40 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.cc b/source/blender/compositor/operations/COM_MapRangeOperation.cc
index ada3cd6f159..82fb033bf24 100644
--- a/source/blender/compositor/operations/COM_MapRangeOperation.cc
+++ b/source/blender/compositor/operations/COM_MapRangeOperation.cc
@@ -30,6 +30,7 @@ MapRangeOperation::MapRangeOperation()
this->addOutputSocket(DataType::Value);
this->m_inputOperation = nullptr;
this->m_useClamp = false;
+ flags.can_be_constant = true;
}
void MapRangeOperation::initExecution()
@@ -104,4 +105,43 @@ void MapRangeOperation::deinitExecution()
this->m_destMaxOperation = nullptr;
}
+void MapRangeOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs)
+{
+ for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
+ const float source_min = *it.in(1);
+ const float source_max = *it.in(2);
+ if (fabsf(source_max - source_min) < 1e-6f) {
+ it.out[0] = 0.0f;
+ continue;
+ }
+
+ float value = *it.in(0);
+ const float dest_min = *it.in(3);
+ const float dest_max = *it.in(4);
+ if (value >= -BLENDER_ZMAX && value <= BLENDER_ZMAX) {
+ value = (value - source_min) / (source_max - source_min);
+ value = dest_min + value * (dest_max - dest_min);
+ }
+ else if (value > BLENDER_ZMAX) {
+ value = dest_max;
+ }
+ else {
+ value = dest_min;
+ }
+
+ if (m_useClamp) {
+ if (dest_max > dest_min) {
+ CLAMP(value, dest_min, dest_max);
+ }
+ else {
+ CLAMP(value, dest_max, dest_min);
+ }
+ }
+
+ it.out[0] = value;
+ }
+}
+
} // namespace blender::compositor