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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-27 05:18:54 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-27 05:18:54 +0400
commitff7c690e4064bbb1d6180668625d7b414000e9ea (patch)
tree4ac96ca8ed5a4e6a7ab1104d0271aba02266ace6 /source/blender/compositor/operations/COM_MapRangeOperation.h
parent6b65102c20e9bdafd90f55f60c2a2084d873e809 (diff)
parent9b32776be349f5e738b449ca1298e65ce1b69d33 (diff)
Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not merged)soc-2012-swiss_cheese
Diffstat (limited to 'source/blender/compositor/operations/COM_MapRangeOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_MapRangeOperation.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.h b/source/blender/compositor/operations/COM_MapRangeOperation.h
new file mode 100644
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+++ b/source/blender/compositor/operations/COM_MapRangeOperation.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Dalai Felinto
+ * Daniel Salazar
+ */
+
+#ifndef _COM_MapRangeOperation_h
+#define _COM_MapRangeOperation_h
+#include "COM_NodeOperation.h"
+#include "DNA_texture_types.h"
+
+/**
+ * this program converts an input color to an output value.
+ * it assumes we are in sRGB color space.
+ */
+class MapRangeOperation : public NodeOperation {
+private:
+ /**
+ * Cached reference to the inputProgram
+ */
+ SocketReader *m_inputOperation;
+ SocketReader *m_sourceMinOperation;
+ SocketReader *m_sourceMaxOperation;
+ SocketReader *m_destMinOperation;
+ SocketReader *m_destMaxOperation;
+
+ bool m_useClamp;
+public:
+ /**
+ * Default constructor
+ */
+ MapRangeOperation();
+
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+
+ /**
+ * Clamp the output
+ */
+ void setUseClamp(bool value) { this->m_useClamp = value; }
+
+};
+#endif