diff options
author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-11-27 05:18:54 +0400 |
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committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-11-27 05:18:54 +0400 |
commit | ff7c690e4064bbb1d6180668625d7b414000e9ea (patch) | |
tree | 4ac96ca8ed5a4e6a7ab1104d0271aba02266ace6 /source/blender/compositor/operations/COM_MapRangeOperation.h | |
parent | 6b65102c20e9bdafd90f55f60c2a2084d873e809 (diff) | |
parent | 9b32776be349f5e738b449ca1298e65ce1b69d33 (diff) |
Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not merged)soc-2012-swiss_cheese
Diffstat (limited to 'source/blender/compositor/operations/COM_MapRangeOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_MapRangeOperation.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.h b/source/blender/compositor/operations/COM_MapRangeOperation.h new file mode 100644 index 00000000000..00dfc68168c --- /dev/null +++ b/source/blender/compositor/operations/COM_MapRangeOperation.h @@ -0,0 +1,71 @@ +/* + * Copyright 2012, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Dalai Felinto + * Daniel Salazar + */ + +#ifndef _COM_MapRangeOperation_h +#define _COM_MapRangeOperation_h +#include "COM_NodeOperation.h" +#include "DNA_texture_types.h" + +/** + * this program converts an input color to an output value. + * it assumes we are in sRGB color space. + */ +class MapRangeOperation : public NodeOperation { +private: + /** + * Cached reference to the inputProgram + */ + SocketReader *m_inputOperation; + SocketReader *m_sourceMinOperation; + SocketReader *m_sourceMaxOperation; + SocketReader *m_destMinOperation; + SocketReader *m_destMaxOperation; + + bool m_useClamp; +public: + /** + * Default constructor + */ + MapRangeOperation(); + + /** + * the inner loop of this program + */ + void executePixel(float output[4], float x, float y, PixelSampler sampler); + + /** + * Initialize the execution + */ + void initExecution(); + + /** + * Deinitialize the execution + */ + void deinitExecution(); + + /** + * Clamp the output + */ + void setUseClamp(bool value) { this->m_useClamp = value; } + +}; +#endif |