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authorJeroen Bakker <j.bakker@atmind.nl>2012-07-13 16:24:42 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-07-13 16:24:42 +0400
commit9987a8fca727d117b1d94587144d704be0b235dd (patch)
treed3f9a7c0b03262e67fd6496fec5d828ba3d51251 /source/blender/compositor/operations/COM_MapUVOperation.cpp
parentbccd5380f56c0cac18a5734e386efeee7b7e6d0f (diff)
Removed parameter from executePixel and initializeTileData.
Diffstat (limited to 'source/blender/compositor/operations/COM_MapUVOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp
index dec2d0849c9..a5f503a669b 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp
@@ -40,7 +40,7 @@ void MapUVOperation::initExecution()
this->m_inputUVProgram = this->getInputSocketReader(1);
}
-void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler sampler)
{
float inputUV[4];
float uv_a[4], uv_b[4];
@@ -50,30 +50,30 @@ void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler s
float uv_l, uv_r;
float uv_u, uv_d;
- this->m_inputUVProgram->read(inputUV, x, y, sampler, inputBuffers);
+ this->m_inputUVProgram->read(inputUV, x, y, sampler);
if (inputUV[2] == 0.f) {
zero_v4(color);
return;
}
/* adaptive sampling, red (U) channel */
- this->m_inputUVProgram->read(uv_a, x - 1, y, COM_PS_NEAREST, inputBuffers);
- this->m_inputUVProgram->read(uv_b, x + 1, y, COM_PS_NEAREST, inputBuffers);
+ this->m_inputUVProgram->read(uv_a, x - 1, y, COM_PS_NEAREST);
+ this->m_inputUVProgram->read(uv_b, x + 1, y, COM_PS_NEAREST);
uv_l = uv_a[2] != 0.f ? fabsf(inputUV[0] - uv_a[0]) : 0.f;
uv_r = uv_b[2] != 0.f ? fabsf(inputUV[0] - uv_b[0]) : 0.f;
dx = 0.5f * (uv_l + uv_r);
/* adaptive sampling, green (V) channel */
- this->m_inputUVProgram->read(uv_a, x, y - 1, COM_PS_NEAREST, inputBuffers);
- this->m_inputUVProgram->read(uv_b, x, y + 1, COM_PS_NEAREST, inputBuffers);
+ this->m_inputUVProgram->read(uv_a, x, y - 1, COM_PS_NEAREST);
+ this->m_inputUVProgram->read(uv_b, x, y + 1, COM_PS_NEAREST);
uv_u = uv_a[2] != 0.f ? fabsf(inputUV[1] - uv_a[1]) : 0.f;
uv_d = uv_b[2] != 0.f ? fabsf(inputUV[1] - uv_b[1]) : 0.f;
dy = 0.5f * (uv_u + uv_d);
/* more adaptive sampling, red and green (UV) channels */
- this->m_inputUVProgram->read(uv_a, x - 1, y - 1, COM_PS_NEAREST, inputBuffers);
- this->m_inputUVProgram->read(uv_b, x - 1, y + 1, COM_PS_NEAREST, inputBuffers);
+ this->m_inputUVProgram->read(uv_a, x - 1, y - 1, COM_PS_NEAREST);
+ this->m_inputUVProgram->read(uv_b, x - 1, y + 1, COM_PS_NEAREST);
uv_l = uv_a[2] != 0.f ? fabsf(inputUV[0] - uv_a[0]) : 0.f;
uv_r = uv_b[2] != 0.f ? fabsf(inputUV[0] - uv_b[0]) : 0.f;
uv_u = uv_a[2] != 0.f ? fabsf(inputUV[1] - uv_a[1]) : 0.f;
@@ -82,8 +82,8 @@ void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler s
dx += 0.25f * (uv_l + uv_r);
dy += 0.25f * (uv_u + uv_d);
- this->m_inputUVProgram->read(uv_a, x + 1, y - 1, COM_PS_NEAREST, inputBuffers);
- this->m_inputUVProgram->read(uv_b, x + 1, y + 1, COM_PS_NEAREST, inputBuffers);
+ this->m_inputUVProgram->read(uv_a, x + 1, y - 1, COM_PS_NEAREST);
+ this->m_inputUVProgram->read(uv_b, x + 1, y + 1, COM_PS_NEAREST);
uv_l = uv_a[2] != 0.f ? fabsf(inputUV[0] - uv_a[0]) : 0.f;
uv_r = uv_b[2] != 0.f ? fabsf(inputUV[0] - uv_b[0]) : 0.f;
uv_u = uv_a[2] != 0.f ? fabsf(inputUV[1] - uv_a[1]) : 0.f;
@@ -107,7 +107,7 @@ void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler s
u = inputUV[0] * this->m_inputColorProgram->getWidth();
v = inputUV[1] * this->m_inputColorProgram->getHeight();
- this->m_inputColorProgram->read(color, u, v, dx, dy, inputBuffers);
+ this->m_inputColorProgram->read(color, u, v, dx, dy);
/* "premul" */
if (alpha < 1.0f) {