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authorManuel Castilla <manzanillawork@gmail.com>2021-08-10 16:24:17 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-08-10 17:16:22 +0300
commit5deb3229a0757e2637163c60d7915888cc50c9d8 (patch)
tree1053f9a4297d940c4caaea42579f47c0e0068097 /source/blender/compositor/operations/COM_MaskOperation.cc
parent079f35572b1dc74427509476c413fb2becdafa14 (diff)
Compositor: Full frame Mask node
Adds full frame implementation to this node operations. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11751
Diffstat (limited to 'source/blender/compositor/operations/COM_MaskOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.cc37
1 files changed, 37 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cc b/source/blender/compositor/operations/COM_MaskOperation.cc
index c7763f08e71..84992f23924 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.cc
+++ b/source/blender/compositor/operations/COM_MaskOperation.cc
@@ -161,4 +161,41 @@ void MaskOperation::executePixelSampled(float output[4],
}
}
+void MaskOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> UNUSED(inputs))
+{
+ Vector<MaskRasterHandle *> handles = get_non_null_handles();
+ if (handles.size() == 0) {
+ output->fill(area, COM_VALUE_ZERO);
+ return;
+ }
+
+ float xy[2];
+ for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
+ xy[0] = it.x * m_maskWidthInv + m_mask_px_ofs[0];
+ xy[1] = it.y * m_maskHeightInv + m_mask_px_ofs[1];
+ *it.out = 0.0f;
+ for (MaskRasterHandle *handle : handles) {
+ *it.out += BKE_maskrasterize_handle_sample(handle, xy);
+ }
+
+ /* Until we get better falloff. */
+ *it.out /= m_rasterMaskHandleTot;
+ }
+}
+
+Vector<MaskRasterHandle *> MaskOperation::get_non_null_handles() const
+{
+ Vector<MaskRasterHandle *> handles;
+ for (int i = 0; i < m_rasterMaskHandleTot; i++) {
+ MaskRasterHandle *handle = m_rasterMaskHandles[i];
+ if (handle == nullptr) {
+ continue;
+ }
+ handles.append(handle);
+ }
+ return handles;
+}
+
} // namespace blender::compositor